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Better audren implementation (#179)
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22
Ryujinx.HLE/OsHle/Services/Aud/AudioRendererParameter.cs
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22
Ryujinx.HLE/OsHle/Services/Aud/AudioRendererParameter.cs
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.OsHle.Services.Aud
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{
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[StructLayout(LayoutKind.Sequential)]
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struct AudioRendererParameter
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{
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public int SampleRate;
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public int SampleCount;
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public int Unknown8;
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public int UnknownC;
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public int VoiceCount;
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public int SinkCount;
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public int EffectCount;
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public int Unknown1C;
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public int Unknown20;
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public int SplitterCount;
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public int Unknown28;
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public int Unknown2C;
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public int Revision;
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}
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}
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