mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2025-10-03 10:15:51 -05:00
Add support for multi game XCIs (#5638)
* Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Fix formatting issues * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
@@ -1,7 +1,9 @@
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using Gtk;
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using LibHac.Tools.FsSystem;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common.Configuration;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -27,8 +29,13 @@ namespace Ryujinx.Ui.Windows
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private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow"))
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{
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builder.Autoconnect(this);
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
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_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}";
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_buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetBuildId(virtualFileSystem, checkLevel, titlePath)}";
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string modsBasePath = ModLoader.GetModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
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@@ -9,9 +9,12 @@ using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Widgets;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using GUI = Gtk.Builder.ObjectAttribute;
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@@ -20,7 +23,7 @@ namespace Ryujinx.Ui.Windows
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public class DlcWindow : Window
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{
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly string _titleId;
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private readonly string _applicationId;
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private readonly string _dlcJsonPath;
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private readonly List<DownloadableContentContainer> _dlcContainerList;
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@@ -32,16 +35,16 @@ namespace Ryujinx.Ui.Windows
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[GUI] TreeSelection _dlcTreeSelection;
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#pragma warning restore CS0649, IDE0044
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public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.DlcWindow.glade"), virtualFileSystem, titleId, titleName) { }
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public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, ApplicationData title) : this(new Builder("Ryujinx.Ui.Windows.DlcWindow.glade"), virtualFileSystem, titleId, title) { }
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private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_dlcWindow"))
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private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationId, ApplicationData title) : base(builder.GetRawOwnedObject("_dlcWindow"))
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{
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builder.Autoconnect(this);
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_titleId = titleId;
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_applicationId = applicationId;
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_virtualFileSystem = virtualFileSystem;
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_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
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_baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";
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_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationId, "dlc.json");
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_baseTitleInfoLabel.Text = $"DLC Available for {title.Name} [{applicationId.ToUpper()}]";
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try
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{
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@@ -72,9 +75,12 @@ namespace Ryujinx.Ui.Windows
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};
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_dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
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_dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
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_dlcTreeView.AppendColumn("ApplicationId", new CellRendererText(), "text", 1);
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_dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
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// NOTE: Try to load downloadable contents from PFS first.
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AddDlc(title.Path, true);
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foreach (DownloadableContentContainer dlcContainer in _dlcContainerList)
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{
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if (File.Exists(dlcContainer.ContainerPath))
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@@ -89,7 +95,10 @@ namespace Ryujinx.Ui.Windows
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using FileStream containerFile = File.OpenRead(dlcContainer.ContainerPath);
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PartitionFileSystem pfs = new();
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pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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if (pfs.Initialize(containerFile.AsStorage()).IsFailure())
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{
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continue;
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}
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_virtualFileSystem.ImportTickets(pfs);
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@@ -128,6 +137,57 @@ namespace Ryujinx.Ui.Windows
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return null;
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}
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private void AddDlc(string path, bool ignoreNotFound = false)
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{
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if (!File.Exists(path))
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{
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return;
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}
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using FileStream containerFile = File.OpenRead(path);
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PartitionFileSystem pfs = new();
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pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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bool containsDlc = false;
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_virtualFileSystem.ImportTickets(pfs);
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TreeIter? parentIter = null;
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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using var ncaFile = new UniqueRef<IFile>();
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pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), path);
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if (nca == null)
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{
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continue;
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}
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if (nca.Header.ContentType == NcaContentType.PublicData)
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{
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if (nca.GetProgramIdBase() != (ulong.Parse(_applicationId, NumberStyles.HexNumber) & ~0x1FFFUL))
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{
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break;
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}
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parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", path);
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((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
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containsDlc = true;
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}
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}
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if (!containsDlc && !ignoreNotFound)
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{
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GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
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}
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}
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private void AddButton_Clicked(object sender, EventArgs args)
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{
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FileChooserNative fileChooser = new("Select DLC files", this, FileChooserAction.Open, "Add", "Cancel")
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@@ -147,52 +207,7 @@ namespace Ryujinx.Ui.Windows
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{
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foreach (string containerPath in fileChooser.Filenames)
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{
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if (!File.Exists(containerPath))
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{
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return;
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}
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using FileStream containerFile = File.OpenRead(containerPath);
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PartitionFileSystem pfs = new();
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pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
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bool containsDlc = false;
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_virtualFileSystem.ImportTickets(pfs);
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TreeIter? parentIter = null;
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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using var ncaFile = new UniqueRef<IFile>();
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pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
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if (nca == null)
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{
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continue;
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}
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if (nca.Header.ContentType == NcaContentType.PublicData)
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{
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if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != _titleId)
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{
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break;
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}
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parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
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((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
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containsDlc = true;
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}
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}
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if (!containsDlc)
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{
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GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
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}
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AddDlc(containerPath);
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}
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}
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@@ -4,12 +4,15 @@ using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Widgets;
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using System;
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using System.Collections.Generic;
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@@ -24,7 +27,7 @@ namespace Ryujinx.Ui.Windows
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{
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private readonly MainWindow _parent;
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private readonly VirtualFileSystem _virtualFileSystem;
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private readonly string _titleId;
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private readonly ApplicationData _title;
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private readonly string _updateJsonPath;
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private TitleUpdateMetadata _titleUpdateWindowData;
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@@ -38,17 +41,17 @@ namespace Ryujinx.Ui.Windows
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[GUI] RadioButton _noUpdateRadioButton;
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#pragma warning restore CS0649, IDE0044
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public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, titleId, titleName) { }
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public TitleUpdateWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : this(new Builder("Ryujinx.Ui.Windows.TitleUpdateWindow.glade"), parent, virtualFileSystem, applicationData) { }
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private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
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private TitleUpdateWindow(Builder builder, MainWindow parent, VirtualFileSystem virtualFileSystem, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_titleUpdateWindow"))
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{
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_parent = parent;
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builder.Autoconnect(this);
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_titleId = titleId;
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_title = applicationData;
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_virtualFileSystem = virtualFileSystem;
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_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "updates.json");
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_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "updates.json");
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_radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
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try
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@@ -64,7 +67,10 @@ namespace Ryujinx.Ui.Windows
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};
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}
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_baseTitleInfoLabel.Text = $"Updates Available for {titleName} [{titleId.ToUpper()}]";
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_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdString}]";
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// Try to get updates from PFS first
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AddUpdate(_title.Path, true);
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foreach (string path in _titleUpdateWindowData.Paths)
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{
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@@ -84,18 +90,41 @@ namespace Ryujinx.Ui.Windows
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}
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}
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private void AddUpdate(string path)
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private void AddUpdate(string path, bool ignoreNotFound = false)
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{
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if (File.Exists(path))
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{
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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PartitionFileSystem nsp = new();
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nsp.Initialize(file.AsStorage()).ThrowIfFailure();
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IFileSystem pfs;
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try
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{
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(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, nsp, _titleId, 0);
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if (System.IO.Path.GetExtension(path).ToLower() == ".xci")
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{
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pfs = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
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}
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else
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{
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var pfsTemp = new PartitionFileSystem();
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pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
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pfs = pfsTemp;
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}
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Dictionary<ulong, ContentCollection> updates = pfs.GetUpdateData(_virtualFileSystem, checkLevel);
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Nca patchNca = null;
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Nca controlNca = null;
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if (updates.TryGetValue(_title.Id, out ContentCollection update))
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{
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patchNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Program);
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controlNca = update.GetNcaByType(_virtualFileSystem.KeySet, LibHac.Ncm.ContentType.Control);
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}
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if (controlNca != null && patchNca != null)
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{
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@@ -106,7 +135,14 @@ namespace Ryujinx.Ui.Windows
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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RadioButton radioButton = new($"Version {controlData.DisplayVersionString.ToString()} - {path}");
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string radioLabel = $"Version {controlData.DisplayVersionString.ToString()} - {path}";
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if (System.IO.Path.GetExtension(path).ToLower() == ".xci")
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{
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radioLabel = "Bundled: " + radioLabel;
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}
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RadioButton radioButton = new(radioLabel);
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radioButton.JoinGroup(_noUpdateRadioButton);
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_availableUpdatesBox.Add(radioButton);
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@@ -117,7 +153,10 @@ namespace Ryujinx.Ui.Windows
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}
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else
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{
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GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
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if (!ignoreNotFound)
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{
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GtkDialog.CreateErrorDialog("The specified file does not contain an update for the selected title!");
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}
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}
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}
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catch (Exception exception)
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