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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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11
Ryujinx.HLE/Gpu/NvGpuEngine.cs
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11
Ryujinx.HLE/Gpu/NvGpuEngine.cs
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namespace Ryujinx.HLE.Gpu
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{
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enum NvGpuEngine
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{
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_2d = 0x902d,
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_3d = 0xb197,
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Compute = 0xb1c0,
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Kepler = 0xa140,
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Dma = 0xb0b5
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}
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}
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