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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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12
Ryujinx.HLE/OsHle/Services/Nv/NvGpuAS/NvGpuASRemap.cs
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12
Ryujinx.HLE/OsHle/Services/Nv/NvGpuAS/NvGpuASRemap.cs
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS
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{
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struct NvGpuASRemap
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{
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public short Flags;
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public short Kind;
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public int NvMapHandle;
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public int Padding;
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public int Offset;
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public int Pages;
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}
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}
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