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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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10
Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostEventState.cs
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10
Ryujinx.HLE/OsHle/Services/Nv/NvHostCtrl/NvHostEventState.cs
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
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{
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enum NvHostEventState
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{
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Registered = 0,
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Waiting = 1,
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Busy = 2,
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Free = 5
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}
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}
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