mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2025-12-16 03:45:16 -06:00
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders * More XML docs and other nits
This commit is contained in:
@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
void BackgroundContextAction(Action action);
|
||||
|
||||
IShader CompileShader(ShaderProgram shader);
|
||||
IShader CompileShader(ShaderStage stage, string code);
|
||||
|
||||
BufferHandle CreateBuffer(int size);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user