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Remove more unused code
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@@ -308,8 +308,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
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return Convert.ToInt32(QueryIsTextureRectangle(state, (int)stage - 1, index));
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case QueryInfoName.PrimitiveTopology:
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return (int)GetPrimitiveTopology();
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case QueryInfoName.ViewportTransformEnable:
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return Convert.ToInt32(_context.Methods.GetViewportTransformEnable(state));
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}
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return QueryInfoCommon(info);
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