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https://github.com/ryujinx-mirror/ryujinx.git
synced 2025-09-02 19:26:26 -05:00
Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
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using ARMeilleure.Memory;
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using Ryujinx.Common.Logging;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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class NvGpuGpuIoctl
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{
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private static Stopwatch _pTimer;
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private static double _ticksToNs;
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static NvGpuGpuIoctl()
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{
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_pTimer = new Stopwatch();
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_pTimer.Start();
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_ticksToNs = (1.0 / Stopwatch.Frequency) * 1_000_000_000;
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}
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public static int ProcessIoctl(ServiceCtx context, int cmd)
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{
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switch (cmd & 0xffff)
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{
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case 0x4701: return ZcullGetCtxSize (context);
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case 0x4702: return ZcullGetInfo (context);
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case 0x4703: return ZbcSetTable (context);
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case 0x4705: return GetCharacteristics(context);
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case 0x4706: return GetTpcMasks (context);
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case 0x4714: return GetActiveSlotMask (context);
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case 0x471c: return GetGpuTime (context);
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}
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throw new NotImplementedException(cmd.ToString("x8"));
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}
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private static int ZcullGetCtxSize(ServiceCtx context)
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{
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvGpuGpuZcullGetCtxSize args = new NvGpuGpuZcullGetCtxSize
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{
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Size = 1
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};
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MemoryHelper.Write(context.Memory, outputPosition, args);
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int ZcullGetInfo(ServiceCtx context)
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{
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvGpuGpuZcullGetInfo args = new NvGpuGpuZcullGetInfo
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{
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WidthAlignPixels = 0x20,
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HeightAlignPixels = 0x20,
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PixelSquaresByAliquots = 0x400,
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AliquotTotal = 0x800,
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RegionByteMultiplier = 0x20,
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RegionHeaderSize = 0x20,
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SubregionHeaderSize = 0xc0,
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SubregionWidthAlignPixels = 0x20,
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SubregionHeightAlignPixels = 0x40,
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SubregionCount = 0x10
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};
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MemoryHelper.Write(context.Memory, outputPosition, args);
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int ZbcSetTable(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int GetCharacteristics(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvGpuGpuGetCharacteristics args = MemoryHelper.Read<NvGpuGpuGetCharacteristics>(context.Memory, inputPosition);
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args.BufferSize = 0xa0;
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args.Arch = 0x120;
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args.Impl = 0xb;
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args.Rev = 0xa1;
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args.NumGpc = 0x1;
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args.L2CacheSize = 0x40000;
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args.OnBoardVideoMemorySize = 0x0;
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args.NumTpcPerGpc = 0x2;
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args.BusType = 0x20;
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args.BigPageSize = 0x20000;
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args.CompressionPageSize = 0x20000;
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args.PdeCoverageBitCount = 0x1b;
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args.AvailableBigPageSizes = 0x30000;
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args.GpcMask = 0x1;
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args.SmArchSmVersion = 0x503;
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args.SmArchSpaVersion = 0x503;
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args.SmArchWarpCount = 0x80;
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args.GpuVaBitCount = 0x28;
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args.Reserved = 0x0;
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args.Flags = 0x55;
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args.TwodClass = 0x902d;
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args.ThreedClass = 0xb197;
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args.ComputeClass = 0xb1c0;
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args.GpfifoClass = 0xb06f;
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args.InlineToMemoryClass = 0xa140;
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args.DmaCopyClass = 0xb0b5;
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args.MaxFbpsCount = 0x1;
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args.FbpEnMask = 0x0;
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args.MaxLtcPerFbp = 0x2;
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args.MaxLtsPerLtc = 0x1;
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args.MaxTexPerTpc = 0x0;
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args.MaxGpcCount = 0x1;
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args.RopL2EnMask0 = 0x21d70;
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args.RopL2EnMask1 = 0x0;
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args.ChipName = 0x6230326d67;
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args.GrCompbitStoreBaseHw = 0x0;
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int GetTpcMasks(ServiceCtx context)
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{
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long inputPosition = context.Request.GetBufferType0x21().Position;
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvGpuGpuGetTpcMasks args = MemoryHelper.Read<NvGpuGpuGetTpcMasks>(context.Memory, inputPosition);
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if (args.MaskBufferSize != 0)
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{
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args.TpcMask = 3;
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}
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MemoryHelper.Write(context.Memory, outputPosition, args);
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return NvResult.Success;
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}
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private static int GetActiveSlotMask(ServiceCtx context)
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{
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long outputPosition = context.Request.GetBufferType0x22().Position;
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NvGpuGpuGetActiveSlotMask args = new NvGpuGpuGetActiveSlotMask
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{
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Slot = 0x07,
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Mask = 0x01
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};
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MemoryHelper.Write(context.Memory, outputPosition, args);
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Logger.PrintStub(LogClass.ServiceNv);
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return NvResult.Success;
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}
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private static int GetGpuTime(ServiceCtx context)
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{
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long outputPosition = context.Request.GetBufferType0x22().Position;
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context.Memory.WriteInt64(outputPosition, GetPTimerNanoSeconds());
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return NvResult.Success;
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}
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private static long GetPTimerNanoSeconds()
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{
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double ticks = _pTimer.ElapsedTicks;
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return (long)(ticks * _ticksToNs) & 0xff_ffff_ffff_ffff;
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}
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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struct NvGpuGpuGetActiveSlotMask
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{
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public int Slot;
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public int Mask;
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}
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}
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@@ -0,0 +1,43 @@
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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struct NvGpuGpuGetCharacteristics
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{
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public long BufferSize;
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public long BufferAddress;
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public int Arch;
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public int Impl;
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public int Rev;
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public int NumGpc;
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public long L2CacheSize;
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public long OnBoardVideoMemorySize;
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public int NumTpcPerGpc;
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public int BusType;
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public int BigPageSize;
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public int CompressionPageSize;
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public int PdeCoverageBitCount;
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public int AvailableBigPageSizes;
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public int GpcMask;
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public int SmArchSmVersion;
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public int SmArchSpaVersion;
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public int SmArchWarpCount;
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public int GpuVaBitCount;
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public int Reserved;
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public long Flags;
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public int TwodClass;
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public int ThreedClass;
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public int ComputeClass;
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public int GpfifoClass;
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public int InlineToMemoryClass;
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public int DmaCopyClass;
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public int MaxFbpsCount;
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public int FbpEnMask;
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public int MaxLtcPerFbp;
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public int MaxLtsPerLtc;
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public int MaxTexPerTpc;
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public int MaxGpcCount;
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public int RopL2EnMask0;
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public int RopL2EnMask1;
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public long ChipName;
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public long GrCompbitStoreBaseHw;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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struct NvGpuGpuGetTpcMasks
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{
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public int MaskBufferSize;
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public int Reserved;
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public long MaskBufferAddress;
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public int TpcMask;
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public int Padding;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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struct NvGpuGpuZcullGetCtxSize
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{
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public int Size;
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}
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}
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvGpuGpu
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{
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struct NvGpuGpuZcullGetInfo
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{
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public int WidthAlignPixels;
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public int HeightAlignPixels;
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public int PixelSquaresByAliquots;
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public int AliquotTotal;
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public int RegionByteMultiplier;
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public int RegionHeaderSize;
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public int SubregionHeaderSize;
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public int SubregionWidthAlignPixels;
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public int SubregionHeightAlignPixels;
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public int SubregionCount;
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}
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}
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