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Implement vertex instancing (#381)
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@@ -53,6 +53,7 @@ namespace Ryujinx.HLE.Gpu.Engines
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StencilFrontFuncMask = 0x4e6,
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StencilFrontMask = 0x4e7,
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VertexArrayElemBase = 0x50d,
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VertexArrayInstBase = 0x50e,
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ZetaEnable = 0x54e,
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TexHeaderPoolOffset = 0x55d,
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TexSamplerPoolOffset = 0x557,
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@@ -70,6 +71,7 @@ namespace Ryujinx.HLE.Gpu.Engines
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IndexArrayFormat = 0x5f6,
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IndexBatchFirst = 0x5f7,
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IndexBatchCount = 0x5f8,
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VertexArrayNInstance = 0x620,
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CullFaceEnable = 0x646,
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FrontFace = 0x647,
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CullFace = 0x648,
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