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Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
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@@ -50,25 +50,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
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{
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long mapEnd = position + size;
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//Check if size is valid (0 is also not allowed).
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// Check if size is valid (0 is also not allowed).
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if ((ulong)mapEnd <= (ulong)position)
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{
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return false;
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}
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//Check if address is page aligned.
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// Check if address is page aligned.
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if ((position & NvGpuVmm.PageMask) != 0)
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{
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return false;
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}
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//Check if region is reserved.
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// Check if region is reserved.
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if (BinarySearch(_reservations, position) == null)
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{
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return false;
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}
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//Check for overlap with already mapped buffers.
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// Check for overlap with already mapped buffers.
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Range map = BinarySearchLt(_maps, mapEnd);
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if (map != null && map.End > (ulong)position)
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@@ -64,8 +64,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
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lock (asCtx)
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{
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//Note: When the fixed offset flag is not set,
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//the Offset field holds the alignment size instead.
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// Note: When the fixed offset flag is not set,
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// the Offset field holds the alignment size instead.
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if ((args.Flags & FlagFixedOffset) != 0)
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{
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args.Offset = asCtx.Vmm.ReserveFixed(args.Offset, (long)size);
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@@ -218,8 +218,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
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lock (asCtx)
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{
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//Note: When the fixed offset flag is not set,
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//the Offset field holds the alignment size instead.
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// Note: When the fixed offset flag is not set,
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// the Offset field holds the alignment size instead.
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bool vaAllocated = (args.Flags & FlagFixedOffset) == 0;
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if (!vaAllocated)
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