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Move logging to Ryujinx.Common and make it a static class (#413)
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@@ -1,5 +1,6 @@
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using Ryujinx.Audio;
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using Ryujinx.Audio.OpenAL;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Gal.OpenGL;
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using Ryujinx.HLE;
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@@ -22,7 +23,7 @@ namespace Ryujinx
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Config.Read(Device);
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Device.Log.Updated += ConsoleLog.Log;
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Logger.Updated += ConsoleLog.Log;
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if (args.Length == 1)
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{
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