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Add support for shader atomic min/max (S32) (#1948)

This commit is contained in:
gdkchan
2021-01-26 03:38:33 -03:00
committed by GitHub
parent c19cfca183
commit e453ba69f4
11 changed files with 103 additions and 21 deletions

View File

@@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
static class HelperFunctionNames
{
public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
public static string AtomicMinS32 = "Helper_AtomicMinS32";
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";