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HID Implementation (#20)
* Basic HID Implementation * Basic HID Implementation in Config * HID Corrections * HID Corrections 2
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37
Ryujinx/Hid/HidMouse.cs
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37
Ryujinx/Hid/HidMouse.cs
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using System.Runtime.InteropServices;
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namespace Ryujinx
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x20)]
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public struct HidMouseHeader
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{
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public ulong TimestampTicks;
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public ulong NumEntries;
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public ulong LatestEntry;
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public ulong MaxEntryIndex;
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}
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[StructLayout(LayoutKind.Sequential, Size = 0x30)]
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public struct HidMouseEntry
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{
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public ulong Timestamp;
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public ulong Timestamp_2;
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public uint X;
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public uint Y;
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public uint VelocityX;
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public uint VelocityY;
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public uint ScrollVelocityX;
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public uint ScrollVelocityY;
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public ulong Buttons;
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}
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[StructLayout(LayoutKind.Sequential, Size = 0x400)]
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public struct HidMouse
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{
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public HidMouseHeader Header;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
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public HidMouseEntry[] Entries;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xB0)]
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public byte[] Padding;
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}
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}
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