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2 Commits
Author | SHA1 | Date | |
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![]() |
49574a99f5 | ||
![]() |
68092bf00b |
@@ -110,10 +110,10 @@ gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
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rm "$RELEASE_TAR_FILE_NAME"
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# Create legacy update package for Avalonia to not left behind old testers.
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if [ "$VERSION" != "1.1.0" ];
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then
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cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
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fi
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#if [ "$VERSION" != "1.1.0" ];
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#then
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# cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
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#fi
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popd
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@@ -165,6 +165,11 @@ namespace Ryujinx
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? appDataConfigurationPath
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: null;
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if (!string.IsNullOrEmpty(CommandLineState.OverrideConfigFile) && File.Exists(CommandLineState.OverrideConfigFile))
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{
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ConfigurationPath = CommandLineState.OverrideConfigFile;
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}
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if (ConfigurationPath == null)
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{
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// No configuration, we load the default values and save it to disk
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@@ -1,5 +1,6 @@
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using Ryujinx.Common.Logging;
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using System.Collections.Generic;
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using System.IO;
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namespace Ryujinx.UI.Common.Helper
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{
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@@ -16,6 +17,7 @@ namespace Ryujinx.UI.Common.Helper
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public static string LaunchPathArg { get; private set; }
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public static string LaunchApplicationId { get; private set; }
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public static bool StartFullscreenArg { get; private set; }
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public static string OverrideConfigFile { get; private set; }
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public static void ParseArguments(string[] args)
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{
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@@ -96,6 +98,29 @@ namespace Ryujinx.UI.Common.Helper
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case "--software-gui":
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OverrideHardwareAcceleration = false;
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break;
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case "-c":
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case "--config":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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string configFile = args[++i];
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if (Path.GetExtension(configFile).ToLower() != ".json")
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideConfigFile = configFile;
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arguments.Add(arg);
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arguments.Add(args[i]);
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break;
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default:
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LaunchPathArg = arg;
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break;
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@@ -150,6 +150,11 @@ namespace Ryujinx.Ava
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ConfigurationPath = appDataConfigurationPath;
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}
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if (!string.IsNullOrEmpty(CommandLineState.OverrideConfigFile) && File.Exists(CommandLineState.OverrideConfigFile))
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{
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ConfigurationPath = CommandLineState.OverrideConfigFile;
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}
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if (ConfigurationPath == null)
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{
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// No configuration, we load the default values and save it to disk
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