1
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mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2025-10-02 16:45:50 -05:00

1 Commits

Author SHA1 Message Date
reggie
67111a5a5e Update information on the fork 2024-10-03 13:45:57 -05:00
19 changed files with 75 additions and 425 deletions

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@@ -1,86 +0,0 @@
name: Bug Report
description: File a bug report
title: "[Bug]"
labels: bug
body:
- type: textarea
id: issue
attributes:
label: Description of the issue
description: What's the issue you encountered?
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction steps
description: How can the issue be reproduced?
placeholder: Describe each step as precisely as possible
validations:
required: true
- type: textarea
id: log
attributes:
label: Log file
description: A log file will help us to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in the Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true
- type: input
id: os
attributes:
label: OS
placeholder: "e.g. Windows 10"
validations:
required: true
- type: input
id: ryujinx-version
attributes:
label: Ryujinx version (revision hash)
placeholder: "e.g. r67111a5"
validations:
required: true
- type: input
id: game-version
attributes:
label: Game version
placeholder: "e.g. 1.1.1"
validations:
required: false
- type: input
id: cpu
attributes:
label: CPU
placeholder: "e.g. i7-6700"
validations:
required: false
- type: input
id: gpu
attributes:
label: GPU
placeholder: "e.g. NVIDIA RTX 2070"
validations:
required: false
- type: input
id: ram
attributes:
label: RAM
placeholder: "e.g. 16GB"
validations:
required: false
- type: textarea
id: mods
attributes:
label: List of applied mods
placeholder: You can list applied mods here.
validations:
required: false
- type: textarea
id: additional-context
attributes:
label: Additional context?
description: |
- Additional info about your environment:
- Any other information relevant to your issue.
validations:
required: false

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@@ -1,5 +0,0 @@
blank_issues_enabled: true
contact_links:
- name: ryujinx-mirror (Discord)
url: https://discord.gg/xmHPGDfVCa
about: This is the home of development for the ryujinx-mirror fork, feel free to make a post in `#ryujinx-help` for general support & technical issues

View File

@@ -1,26 +0,0 @@
name: Missing CPU Instruction
description: CPU Instruction is missing in Ryujinx.
title: "[CPU]"
labels: [cpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: CPU instruction
description: What CPU instruction is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Instruction name
description: Include the name from [armconverter.com](https://armconverter.com/?disasm) or [shell-storm.org](http://shell-storm.org/online/Online-Assembler-and-Disassembler/?arch=arm64&endianness=big&dis_with_raw=True&dis_with_ins=True) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/ryujinx-mirror/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

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@@ -1,25 +0,0 @@
name: Missing Service Call
description: Service call is missing in Ryujinx.
labels: not-implemented
body:
- type: textarea
id: instruction
attributes:
label: Service call
description: What service call is missing?
validations:
required: true
- type: textarea
id: name
attributes:
label: Service description
description: Include the description/explanation from [Switchbrew](https://switchbrew.org/w/index.php?title=Services_API) and/or [SwIPC](https://reswitched.github.io/SwIPC/) in the above code block
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/ryujinx-mirror/Ryujinx-Games-List/issues) of the game(s) that require this service.
validations:
required: true

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@@ -1,19 +0,0 @@
name: Missing Shader Instruction
description: Shader Instruction is missing in Ryujinx.
title: "[GPU]"
labels: [gpu, not-implemented]
body:
- type: textarea
id: instruction
attributes:
label: Shader instruction
description: What shader instruction is missing?
validations:
required: true
- type: textarea
id: required
attributes:
label: Required by
description: Add links to the [compatibility list page(s)](https://github.com/ryujinx-mirror/Ryujinx-Games-List/issues) of the game(s) that require this instruction.
validations:
required: true

4
.github/labeler.yml vendored
View File

@@ -33,7 +33,3 @@ kernel:
infra:
- changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']
meta:
- changed-files:
- any-glob-to-any-file: ['docs/**', 'README.md', 'CONTRIBUTING.md']

View File

@@ -40,102 +40,65 @@ jobs:
shell: bash
- name: Change config filename
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Change config filename for macOS
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
- name: Run tests
uses: ryujinx-mirror/unstable-commands@releases/v1.0.6
if: matrix.platform.name != 'linux-arm64'
- name: Test
uses: TSRBerry/unstable-commands@v1
with:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Gtk3
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_gtk -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Gtk3 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_gtk/Ryujinx.Gtk3 ./publish_gtk/Ryujinx.sh
- name: Build AppImage
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
run: |
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
shell: bash
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish
- name: Upload Ryujinx (AppImage) artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
path: publish_appimage
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Gtk3 artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
with:
name: gtk-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_gtk
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos:
name: macOS Universal (${{ matrix.configuration }})
@@ -174,9 +137,9 @@ jobs:
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Change config filename
if: github.event_name == 'pull_request'
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx
run: |
@@ -188,14 +151,14 @@ jobs:
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request'
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
if: github.event_name == 'pull_request'
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request'

View File

@@ -32,7 +32,7 @@ jobs:
- name: Get version info
id: version_info
run: |
echo "build_version=r.`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
echo "build_version=r`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
@@ -53,7 +53,7 @@ jobs:
tag: ${{ steps.version_info.outputs.build_version }}
draft: "true"
omitBody: true
#omitBodyDuringUpdate: true
omitBodyDuringUpdate: true
#owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
#repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.GITHUB_TOKEN }}
@@ -61,7 +61,7 @@ jobs:
release:
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
timeout-minutes: 60
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
strategy:
matrix:
platform:
@@ -81,7 +81,7 @@ jobs:
- name: Get version info
id: version_info
run: |
echo "build_version=r.`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
echo "build_version=r`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
@@ -100,79 +100,36 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
- name: Packing Windows builds
if: matrix.platform.os == 'windows-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
ZIP_OS_NAME="${{ matrix.platform.zip_os_name }}"
pushd publish_ava
cp Ryujinx.exe Ryujinx.Ava.exe
7z a ../release_output/ryujinx-$BUILD_VERSION-$ZIP_OS_NAME.zip *
7z a ../release_output/test-ava-ryujinx-$BUILD_VERSION-$ZIP_OS_NAME.zip *
cp publish/Ryujinx.exe publish/Ryujinx.Ava.exe
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-$BUILD_VERSION-$ZIP_OS_NAME.zip *
popd
shell: bash
- name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
PLATFORM_NAME="${{ matrix.platform.name }}"
sudo apt install -y zsync desktop-file-utils appstream
mkdir -p tools
export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool
wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
chmod +x tools/appimagetool
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
if [ "$PLATFORM_NAME" = "linux-x64" ]; then
ARCH_NAME=x64
export ARCH=x86_64
elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
ARCH_NAME=arm64
export ARCH=aarch64
else
echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
exit 1
fi
export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync"
BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output
pushd publish_ava_appimage
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
ZIP_OS_NAME="${{ matrix.platform.zip_os_name }}"
pushd publish_ava
cp Ryujinx Ryujinx.Ava
chmod +x Ryujinx.sh Ryujinx Ryujinx.Ava
tar -czvf ../release_output/ryujinx-$BUILD_VERSION-$ZIP_OS_NAME.tar.gz *
tar -czvf ../release_output/test-ava-ryujinx-$BUILD_VERSION-$ZIP_OS_NAME.tar.gz *
cp publish/Ryujinx publish/Ryujinx.Ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-$BUILD_VERSION-$ZIP_OS_NAME.tar.gz *
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
@@ -180,11 +137,11 @@ jobs:
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip"
tag: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
draft: "true"
omitBody: true
#omitBodyDuringUpdate: true
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
#owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
@@ -194,7 +151,7 @@ jobs:
macos_release:
name: Release MacOS universal
runs-on: ubuntu-latest
timeout-minutes: 60
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
steps:
- uses: actions/checkout@v4
@@ -222,9 +179,8 @@ jobs:
- name: Get version info
id: version_info
run: |
echo "build_version=r.`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
echo "build_version=r`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
run: |
@@ -248,36 +204,14 @@ jobs:
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
draft: "true"
tag: ${{ steps.version_info.outputs.build_version }}
draft: "false"
makeLatest: "true"
omitBody: true
#omitBodyDuringUpdate: true
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
#owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
#repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.GITHUB_TOKEN }}
set_latest_release:
name: Set as latest release
runs-on: ubuntu-latest
needs: [release, macos_release]
steps:
- name: Get version info
id: version_info
run: |
echo "build_version=r.`echo ${{ github.sha }} | cut -c1-7`" >> $GITHUB_OUTPUT
shell: bash
- name: Update release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
makeLatest: "true"
omitBody: true
allowUpdates: true
#owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
#repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.GITHUB_TOKEN }}

8
.gitignore vendored
View File

@@ -10,15 +10,13 @@
# Build results
[Dd]ebug*/
[Rr]elease*/
[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/
AppDir/
# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
!packages/*/build/
@@ -97,7 +95,7 @@ DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish*/
publish/
# Publish Web Output
*.Publish.xml

View File

@@ -20,7 +20,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.1" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />

View File

@@ -1,24 +1,16 @@
[links/discord]: https://discord.gg/xmHPGDfVCa
[badges/discord]: https://img.shields.io/discord/1291765437100720243?label=ryujinx-mirror&logo=discord&logoColor=FFFFFF&color=5865F3
As of now, the [ryujinx-mirror/ryujinx](https://github.com/ryujinx-mirror/ryujinx) repository serves as a downstream hard-fork of the original Ryujinx project. For the time being, this fork won't be accepting any new *major* changes until further information arises. We have reconstructed the essential build infrastructure, and you can download nightly binaries for Windows, Linux, and MacOS from the [latest release](https://github.com/ryujinx-mirror/ryujinx/releases/latest).
> [!NOTE]
> This fork is not affiliated with the **original** Ryujinx project, or Nintendo whatsoever.
[![Latte Softworks Discord](https://img.shields.io/discord/892211155303538748?label=Latte%20Softworks&logo=discord&logoColor=FFFFFF&color=5865F2)](https://latte.to/discord)
### Current Goals
* ☑️ Reconstruct basic build infrastructure & workflows for this repository, based on revision hashes as opposed to semver releases (for now)
* ☑️ To be as safe as possible, remove all previous in-app and meta references to Patreon, `ryujinx.org` etc while keeping full attribution of original authors and contributors in-tact.
* Keep 'branding' as pure and faithful to the original project as possible.
### Join Discussion
Feel free to join the [ryujinx-mirror Discord community][links/discord] to join in on the development of this fork going forward.<br>
See `#ryujinx-info` for more information.
[![ryujinx-mirror Discord][badges/discord]][links/discord]
___
<h1 align="center">

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@@ -1,3 +0,0 @@
#!/bin/sh
CURRENTDIR="$(readlink -f "$(dirname "$0")")"
exec "$CURRENTDIR"/usr/bin/Ryujinx.sh "$@"

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@@ -1,30 +0,0 @@
#!/bin/sh
set -eu
ROOTDIR="$(readlink -f "$(dirname "$0")")"/../../../
cd "$ROOTDIR"
BUILDDIR=${BUILDDIR:-publish}
OUTDIR=${OUTDIR:-publish_appimage}
UFLAG=${UFLAG:-"gh-releases-zsync|ryujinx-mirror|ryujinx|latest|*-x64.AppImage.zsync"}
rm -rf AppDir
mkdir -p AppDir/usr/bin
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
cp distribution/linux/appimage/AppRun AppDir/AppRun
cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
cp -r "$BUILDDIR"/* AppDir/usr/bin/
# Ensure necessary bins are set as executable
chmod +x AppDir/AppRun AppDir/usr/bin/Ryujinx*
mkdir -p "$OUTDIR"
appimagetool --comp zstd --mksquashfs-opt -Xcompression-level --mksquashfs-opt 21 \
-u "$UFLAG" \
AppDir "$OUTDIR"/Ryujinx.AppImage
# Move zsync file needed for delta updates
mv ./*.AppImage.zsync "$OUTDIR"

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.UI.Windows
private void DiscordButton_Pressed(object sender, ButtonPressEventArgs args)
{
OpenHelper.OpenUrl("https://discord.gg/xmHPGDfVCa");
OpenHelper.OpenUrl("https://latte.to/discord");
}
private void TwitterButton_Pressed(object sender, ButtonPressEventArgs args)

View File

@@ -313,32 +313,6 @@ namespace Ryujinx.Input.SDL2
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId> GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick == Common.Configuration.Hid.Controller.StickInputId.Left)
{
return _configuration.RightJoyconStick;
}
else
{
return _configuration.LeftJoyconStick;
}
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick == Common.Configuration.Hid.Controller.StickInputId.Right)
{
return _configuration.LeftJoyconStick;
}
else
{
return _configuration.RightJoyconStick;
}
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
@@ -369,26 +343,24 @@ namespace Ryujinx.Input.SDL2
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.InvertStickX) ||
(inputId == StickInputId.Right && _configuration.RightJoyconStick.InvertStickX))
{
if (joyconStickConfig.InvertStickX)
{
resultX = -resultX;
}
resultX = -resultX;
}
if (joyconStickConfig.InvertStickY)
{
resultY = -resultY;
}
if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.InvertStickY) ||
(inputId == StickInputId.Right && _configuration.RightJoyconStick.InvertStickY))
{
resultY = -resultY;
}
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
if ((inputId == StickInputId.Left && _configuration.LeftJoyconStick.Rotate90CW) ||
(inputId == StickInputId.Right && _configuration.RightJoyconStick.Rotate90CW))
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}

View File

@@ -36,6 +36,7 @@ namespace Ryujinx.Modules
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private const int ConnectionCount = 4;
private static string _buildVer;
@@ -631,7 +632,7 @@ namespace Ryujinx.Modules
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
});
MoveAllFilesOver(_updateDir, _homeDir, taskDialog);
MoveAllFilesOver(_updatePublishDir, _homeDir, taskDialog);
Directory.Delete(_updateDir, true);
}
@@ -708,7 +709,7 @@ namespace Ryujinx.Modules
{
// Compare the loose files in base directory against the loose files from the incoming update, and store foreign ones in a user list.
var oldFiles = Directory.EnumerateFiles(_homeDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
var newFiles = Directory.EnumerateFiles(_updateDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
var newFiles = Directory.EnumerateFiles(_updatePublishDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
var userFiles = oldFiles.Except(newFiles).Select(filename => Path.Combine(_homeDir, filename));
// Remove user files from the paths in files.

View File

@@ -4,7 +4,7 @@
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.1.0-dirty</Version>
<Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon>

View File

@@ -45,6 +45,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private PlayerIndex _playerId;
private int _controller;
private int _controllerNumber;
private string _controllerImage;
private int _device;
private object _configViewModel;
@@ -438,24 +439,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public void LoadDevices()
{
string GetGamepadName(IGamepad gamepad, int controllerNumber)
{
return $"{GetShortGamepadName(gamepad.Name)} ({controllerNumber})";
}
string GetUniqueGamepadName(IGamepad gamepad, ref int controllerNumber)
{
string name = GetGamepadName(gamepad, controllerNumber);
if (Devices.Any(controller => controller.Name == name))
{
controllerNumber++;
name = GetGamepadName(gamepad, controllerNumber);
}
return name;
}
lock (Devices)
{
Devices.Clear();
@@ -472,18 +455,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
int controllerNumber = 0;
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
if (gamepad != null)
{
string name = GetUniqueGamepadName(gamepad, ref controllerNumber);
Devices.Add((DeviceType.Controller, id, name));
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
{
_controllerNumber++;
}
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
}
}
_controllerNumber = 0;
DeviceList.AddRange(Devices.Select(x => x.Name));
Device = Math.Min(Device, DeviceList.Count);
}
@@ -697,7 +685,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (!File.Exists(path))
{
int index = ProfilesList.IndexOf(ProfileName);
var index = ProfilesList.IndexOf(ProfileName);
if (index != -1)
{
ProfilesList.RemoveAt(index);

View File

@@ -160,7 +160,7 @@
Background="Transparent"
Click="Button_OnClick"
CornerRadius="15"
Tag="https://discord.gg/xmHPGDfVCa"
Tag="https://latte.to/discord"
ToolTip.Tip="{locale:Locale AboutDiscordUrlTooltipMessage}">
<Image Source="{Binding DiscordLogo}" />
</Button>