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* bcat:u: Implement EnumerateDeliveryCacheDirectory Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close #622) I've added some comments in the whole service for when we'll implement a real bcat implementation. For now, all games who use it isn't playable because of GPU. * Use Array instead of List * Add ApplicationLaunchPropertyHelper * Fix helper * Fix helper 2 * Fix ApplicationLaunchProperty Default * Fix ApplicationLaunchProperty 2 * Fix folder
14 lines
329 B
C#
14 lines
329 B
C#
namespace Ryujinx.HLE.HOS.Services.Bcat
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{
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enum ResultCode
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{
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ModuleId = 122,
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ErrorCodeShift = 9,
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Success = 0,
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NullArgument = (2 << ErrorCodeShift) | ModuleId,
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NullSaveData = (31 << ErrorCodeShift) | ModuleId,
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NullObject = (91 << ErrorCodeShift) | ModuleId
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}
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} |