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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
// This file was auto-generated from NVIDIA official Maxwell definitions.
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namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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{
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enum Entry0Fetch
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{
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Unconditional = 0,
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Conditional = 1,
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}
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enum Entry1Priv
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{
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User = 0,
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Kernel = 1,
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}
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enum Entry1Level
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{
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Main = 0,
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Subroutine = 1,
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}
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enum Entry1Sync
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{
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Proceed = 0,
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Wait = 1,
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}
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enum Entry1Opcode
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{
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Nop = 0,
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Illegal = 1,
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Crc = 2,
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PbCrc = 3,
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}
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struct GPEntry
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{
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Entry0;
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#pragma warning restore CS0649
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public readonly Entry0Fetch Entry0Fetch => (Entry0Fetch)(Entry0 & 0x1);
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public readonly int Entry0Get => (int)((Entry0 >> 2) & 0x3FFFFFFF);
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public readonly int Entry0Operand => (int)(Entry0);
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#pragma warning disable CS0649 // Field is never assigned to
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public uint Entry1;
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#pragma warning restore CS0649
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public readonly int Entry1GetHi => (int)(Entry1 & 0xFF);
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public readonly Entry1Priv Entry1Priv => (Entry1Priv)((Entry1 >> 8) & 0x1);
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public readonly Entry1Level Entry1Level => (Entry1Level)((Entry1 >> 9) & 0x1);
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public readonly int Entry1Length => (int)((Entry1 >> 10) & 0x1FFFFF);
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public readonly Entry1Sync Entry1Sync => (Entry1Sync)((Entry1 >> 31) & 0x1);
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public readonly Entry1Opcode Entry1Opcode => (Entry1Opcode)(Entry1 & 0xFF);
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}
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}
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