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* Support conditional on BRK and SYNC shader instructions * Add TODO comment and bump cache version
17 lines
574 B
C#
17 lines
574 B
C#
using Ryujinx.Graphics.Shader.Instructions;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeBranchPop : OpCodeConditional
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{
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public Dictionary<OpCodePush, int> Targets { get; }
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public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranchPop(emitter, address, opCode);
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public OpCodeBranchPop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Targets = new Dictionary<OpCodePush, int>();
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}
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}
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} |