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* time: Update for 15.0.0 changes Last time we did an upgrade on the time service was during 9.x era, it was about time to take back that reverse again! 15.0.0 added a new structure on the shared memory to get steady clock raw timepoints with a granularity in nanoseconds. This commit implements this new part. I plan to write a follow up with a bit of refactoring of this ancient part of the emulator. As always, reverse and work done by your truly. PS: As a reminder, if this change is reused anywhere else, work should be credited as Ryujinx and not my person. * time: Do not set setup value to posix time This should fix local and network clock returning 0 under usage with shared memory. This probably fix #2430. * Address gdkchan's comment * Fix internal offset not working since changes and ensure that user clock have a valid clock id * time: Report auto correcting clock and hardcode steady clock unique id Fix Pokemon Sword Pokejobs for real. * Address gdkchan's comment
136 lines
5.0 KiB
C#
136 lines
5.0 KiB
C#
using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.Clock.Types;
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using Ryujinx.HLE.HOS.Services.Time.Types;
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using System;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services.Time
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{
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class TimeSharedMemory
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{
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private Switch _device;
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private KSharedMemory _sharedMemory;
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private SharedMemoryStorage _timeSharedMemoryStorage;
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private int _timeSharedMemorySize;
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private const uint SteadyClockContextOffset = 0x00;
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private const uint LocalSystemClockContextOffset = 0x38;
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private const uint NetworkSystemClockContextOffset = 0x80;
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private const uint AutomaticCorrectionEnabledOffset = 0xC8;
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private const uint ContinuousAdjustmentTimePointOffset = 0xD0;
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public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
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{
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_device = device;
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_sharedMemory = sharedMemory;
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_timeSharedMemoryStorage = timeSharedMemoryStorage;
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_timeSharedMemorySize = timeSharedMemorySize;
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// Clean the shared memory
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timeSharedMemoryStorage.ZeroFill();
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}
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public KSharedMemory GetSharedMemory()
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{
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return _sharedMemory;
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}
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public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
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{
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UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint);
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}
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public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
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{
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// We convert the bool to byte here as a bool in C# takes 4 bytes...
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WriteObjectToSharedMemory(AutomaticCorrectionEnabledOffset, 0, Convert.ToByte(isAutomaticCorrectionEnabled));
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}
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public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
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{
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SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
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UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint);
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}
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private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
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{
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
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ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint
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{
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ClockOffset = (ulong)ticksTimeSpan.NanoSeconds,
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Multiplier = 1,
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DivisorLog2 = 0,
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Context = new SystemClockContext
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{
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Offset = 0,
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SteadyTimePoint = new SteadyClockTimePoint
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{
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ClockSourceId = clockSourceId,
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TimePoint = 0
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}
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}
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};
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WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint);
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SteadyClockContext context = new SteadyClockContext
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{
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InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
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ClockSourceId = clockSourceId
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};
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WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
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}
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public void UpdateLocalSystemClockContext(SystemClockContext context)
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{
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WriteObjectToSharedMemory(LocalSystemClockContextOffset, 4, context);
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}
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public void UpdateNetworkSystemClockContext(SystemClockContext context)
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{
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WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context);
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}
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private T ReadObjectFromSharedMemory<T>(ulong offset, ulong padding) where T : unmanaged
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{
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T result;
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uint index;
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uint possiblyNewIndex;
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do
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{
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index = _timeSharedMemoryStorage.GetRef<uint>(offset);
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ulong objectOffset = offset + 4 + padding + (ulong)((index & 1) * Unsafe.SizeOf<T>());
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result = _timeSharedMemoryStorage.GetRef<T>(objectOffset);
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Thread.MemoryBarrier();
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possiblyNewIndex = _device.Memory.Read<uint>(offset);
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} while (index != possiblyNewIndex);
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return result;
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}
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private void WriteObjectToSharedMemory<T>(ulong offset, ulong padding, T value) where T : unmanaged
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{
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uint newIndex = _timeSharedMemoryStorage.GetRef<uint>(offset) + 1;
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ulong objectOffset = offset + 4 + padding + (ulong)((newIndex & 1) * Unsafe.SizeOf<T>());
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_timeSharedMemoryStorage.GetRef<T>(objectOffset) = value;
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Thread.MemoryBarrier();
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_timeSharedMemoryStorage.GetRef<uint>(offset) = newIndex;
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}
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}
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}
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