mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2025-02-18 13:28:16 -06:00

* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
25 lines
825 B
C#
25 lines
825 B
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct SetDepthBiasCommand : IGALCommand, IGALCommand<SetDepthBiasCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.SetDepthBias;
|
|
private PolygonModeMask _enables;
|
|
private float _factor;
|
|
private float _units;
|
|
private float _clamp;
|
|
|
|
public void Set(PolygonModeMask enables, float factor, float units, float clamp)
|
|
{
|
|
_enables = enables;
|
|
_factor = factor;
|
|
_units = units;
|
|
_clamp = clamp;
|
|
}
|
|
|
|
public static void Run(ref SetDepthBiasCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.SetDepthBias(command._enables, command._factor, command._units, command._clamp);
|
|
}
|
|
}
|
|
}
|