mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2025-02-18 13:28:16 -06:00

* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
23 lines
688 B
C#
23 lines
688 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct SetScissorsCommand : IGALCommand, IGALCommand<SetScissorsCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.SetScissor;
|
|
private SpanRef<Rectangle<int>> _scissors;
|
|
|
|
public void Set(SpanRef<Rectangle<int>> scissors)
|
|
{
|
|
_scissors = scissors;
|
|
}
|
|
|
|
public static void Run(ref SetScissorsCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.SetScissors(command._scissors.Get(threaded));
|
|
|
|
command._scissors.Dispose(threaded);
|
|
}
|
|
}
|
|
}
|