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* Improvements to input and input configuration in the GUI * Requested changes * nits * more nits
20 lines
924 B
C#
20 lines
924 B
C#
namespace Ryujinx.Common.Configuration.Hid
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{
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public struct NpadControllerLeft
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{
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public ControllerInputId StickX { get; set; }
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public bool InvertStickX { get; set; }
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public ControllerInputId StickY { get; set; }
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public bool InvertStickY { get; set; }
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public ControllerInputId StickButton { get; set; }
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public ControllerInputId ButtonMinus { get; set; }
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public ControllerInputId ButtonL { get; set; }
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public ControllerInputId ButtonZl { get; set; }
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public ControllerInputId ButtonSl { get; set; }
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public ControllerInputId ButtonSr { get; set; }
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public ControllerInputId DPadUp { get; set; }
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public ControllerInputId DPadDown { get; set; }
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public ControllerInputId DPadLeft { get; set; }
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public ControllerInputId DPadRight { get; set; }
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}
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} |