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	* Added .ToString overrides, to help diagnose and debug SpirV generated code. * Added Spirv to team shared dictionary, so the word will not show up as a warning. * Fixed bug where we were creating invalid constants (bool 0i and float 0i) * Update Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update Spv.Generator/Instruction.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Adjusted spacing to match style of the rest of the code. * Added handler for FP64(double) as well, for undefined aggregate types. * Made the operand labels a static dictionary, to avoid re-allocation on each call. Replaced Contains/Get with a TryGetValue, to reduce the number of dictionary lookups. * Added newline between AllOperands and ToString(). Co-authored-by: gdkchan <gab.dark.100@gmail.com>
		
			
				
	
	
		
			21 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
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