1
1
mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2025-04-24 19:40:17 -05:00
TSRBerry 7c989f88bd
[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1069 warnings

* Address remaining dotnet format analyzer warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Address review feedback

* Add trailing commas

* Remove SuppressMessage for IDE0066

* Make explicit Equals implementation implicit
2023-06-28 20:20:10 +02:00

29 lines
1.0 KiB
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
{
struct BufferGetDataCommand : IGALCommand, IGALCommand<BufferGetDataCommand>
{
public readonly CommandType CommandType => CommandType.BufferGetData;
private BufferHandle _buffer;
private int _offset;
private int _size;
private TableRef<ResultBox<PinnedSpan<byte>>> _result;
public void Set(BufferHandle buffer, int offset, int size, TableRef<ResultBox<PinnedSpan<byte>>> result)
{
_buffer = buffer;
_offset = offset;
_size = size;
_result = result;
}
public static void Run(ref BufferGetDataCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
PinnedSpan<byte> result = renderer.GetBufferData(threaded.Buffers.MapBuffer(command._buffer), command._offset, command._size);
command._result.Get(threaded).Result = result;
}
}
}