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43 lines
1.0 KiB
C#
43 lines
1.0 KiB
C#
using Ryujinx.Common.Utilities;
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using System;
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using System.IO;
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namespace Ryujinx.Common.Logging.Targets
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{
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public class JsonLogTarget : ILogTarget
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{
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private readonly Stream _stream;
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private readonly bool _leaveOpen;
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private readonly string _name;
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string ILogTarget.Name { get => _name; }
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public JsonLogTarget(Stream stream, string name)
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{
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_stream = stream;
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_name = name;
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}
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public JsonLogTarget(Stream stream, bool leaveOpen)
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{
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_stream = stream;
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_leaveOpen = leaveOpen;
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}
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public void Log(object sender, LogEventArgs e)
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{
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var logEventArgsJson = LogEventArgsJson.FromLogEventArgs(e);
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JsonHelper.SerializeToStream(_stream, logEventArgsJson, LogEventJsonSerializerContext.Default.LogEventArgsJson);
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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if (!_leaveOpen)
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{
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_stream.Dispose();
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}
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}
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}
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}
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