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* Ensure descriptor sets are only re-used when all command buffers using it have completed * Fix some SPIR-V capabilities * Set update after bind flag if we exceed limits * Simpler fix for Intel * Format whitespace * Make struct readonly * Add barriers for extra set arrays too
11 lines
227 B
C#
11 lines
227 B
C#
using System;
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namespace Ryujinx.Graphics.GAL
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{
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public interface ITextureArray : IDisposable
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{
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void SetSamplers(int index, ISampler[] samplers);
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void SetTextures(int index, ITexture[] textures);
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}
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}
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