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	WaitSynchronizationN: Handle case where handle_count=0.
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		@@ -148,27 +148,37 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
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    bool wait_all_succeeded = false;
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    int handle_index = 0;
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    while (handle_index < handle_count) {
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        SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handles[handle_index]);
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        if (object == nullptr)
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            return InvalidHandle(ErrorModule::Kernel).raw;
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    // If handles were passed in, iterate through them and wait/acquire the objects as needed
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    if (handle_count > 0) {
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        while (handle_index < handle_count) {
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            SharedPtr<Kernel::Object> object = Kernel::g_handle_table.GetGeneric(handles[handle_index]);
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            if (object == nullptr)
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                return InvalidHandle(ErrorModule::Kernel).raw;
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        ResultVal<bool> wait = object->WaitSynchronization(handle_index);
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            ResultVal<bool> wait = object->WaitSynchronization(handle_index);
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        wait_thread = (wait.Succeeded() && *wait);
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            wait_thread = (wait.Succeeded() && *wait);
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        // If this object waited and we are waiting on all objects to synchronize
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        if (wait_thread && wait_all) {
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            // Enforce later on that this thread does not continue
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            wait_all_succeeded = true;
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            // If this object waited and we are waiting on all objects to synchronize
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            if (wait_thread && wait_all) {
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                // Enforce later on that this thread does not continue
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                wait_all_succeeded = true;
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            }
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            // If this object synchronized and we are not waiting on all objects to synchronize
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            if (!wait_thread && !wait_all)
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                // We're done, the thread will continue
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                break;
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            handle_index++;
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        }
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    }else {
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        // If no handles were passed in, put the thread to sleep only when wait_all=false
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        // NOTE: This is supposed to deadlock if no timeout was specified
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        if (!wait_all) {
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            wait_thread = true;
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            Kernel::WaitCurrentThread(WAITTYPE_SLEEP);
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        }
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        // If this object synchronized and we are not waiting on all objects to synchronize
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        if (!wait_thread && !wait_all)
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            // We're done, the thread will continue
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            break;
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        handle_index++;
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    }
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    // Change the thread state to waiting if blocking on all handles...
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