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	android: renderer_vulkan: Fix crash with surface recreation.
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		@@ -148,6 +148,7 @@ public:
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            return;
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        }
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        m_window->OnSurfaceChanged(m_native_window);
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        m_system.Renderer().NotifySurfaceChanged();
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    }
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    Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
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