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Implement scaled vertex buffer format emulation

These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
This commit is contained in:
Billy Laws
2023-02-18 18:23:36 +00:00
committed by bunnei
parent 206f1304d6
commit 158a1896ec
9 changed files with 97 additions and 51 deletions

View File

@@ -43,6 +43,7 @@ struct Profile {
bool support_gl_variable_aoffi{};
bool support_gl_sparse_textures{};
bool support_gl_derivative_control{};
bool support_scaled_attributes{};
bool warp_size_potentially_larger_than_guest{};