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				synced 2025-11-04 00:49:02 -06:00 
			
		
		
		
	core: Consolidate top-level system state into a singleton.
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		@@ -64,7 +64,7 @@ int main(int argc, char** argv) {
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        return -1;
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    }
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#endif
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    std::string boot_filename;
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    std::string filepath;
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    static struct option long_options[] = {
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        {"gdbport", required_argument, 0, 'g'},
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@@ -97,9 +97,9 @@ int main(int argc, char** argv) {
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            }
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        } else {
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#ifdef _WIN32
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            boot_filename = Common::UTF16ToUTF8(argv_w[optind]);
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            filepath = Common::UTF16ToUTF8(argv_w[optind]);
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#else
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            boot_filename = argv[optind];
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            filepath = argv[optind];
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#endif
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            optind++;
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        }
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@@ -115,7 +115,7 @@ int main(int argc, char** argv) {
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    MicroProfileOnThreadCreate("EmuThread");
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    SCOPE_EXIT({ MicroProfileShutdown(); });
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    if (boot_filename.empty()) {
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    if (filepath.empty()) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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        return -1;
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    }
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@@ -127,27 +127,20 @@ int main(int argc, char** argv) {
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    Settings::values.use_gdbstub = use_gdbstub;
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    Settings::Apply();
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    std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
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    std::unique_ptr<EmuWindow_SDL2> emu_window{ std::make_unique<EmuWindow_SDL2>() };
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    std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
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    if (!loader) {
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        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
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    Core::System& system{ Core::System::GetInstance() };
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    SCOPE_EXIT({ system.Shutdown(); });
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    const Core::System::ResultStatus load_result{ system.Load(emu_window.get(), filepath) };
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    switch (load_result) {
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    case Core::System::ResultStatus::ErrorGetLoader:
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        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
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        return -1;
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    }
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    boost::optional<u32> system_mode = loader->LoadKernelSystemMode();
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    if (!system_mode) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM (Could not determine system mode)!");
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        return -1;
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    }
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    System::Init(emu_window.get(), system_mode.get());
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    SCOPE_EXIT({ System::Shutdown(); });
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    Loader::ResultStatus load_result = loader->Load();
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    if (Loader::ResultStatus::Success != load_result) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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    case Core::System::ResultStatus::ErrorLoader:
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        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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        return -1;
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    }
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