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shader_recompiler: Decrease indirect cbuf limit to match hardware
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@@ -105,7 +105,7 @@ struct ImageDescriptor {
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using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
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struct Info {
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static constexpr size_t MAX_INDIRECT_CBUFS{15};
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static constexpr size_t MAX_INDIRECT_CBUFS{14};
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static constexpr size_t MAX_CBUFS{18};
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static constexpr size_t MAX_SSBOS{32};
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