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				https://git.suyu.dev/suyu/suyu
				synced 2025-11-04 08:59:03 -06:00 
			
		
		
		
	vk_state_tracker: Initial implementation
Add support for render targets and viewports.
This commit is contained in:
		@@ -199,6 +199,8 @@ if (ENABLE_VULKAN)
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        renderer_vulkan/vk_shader_util.h
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        renderer_vulkan/vk_staging_buffer_pool.cpp
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        renderer_vulkan/vk_staging_buffer_pool.h
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        renderer_vulkan/vk_state_tracker.cpp
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        renderer_vulkan/vk_state_tracker.h
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        renderer_vulkan/vk_stream_buffer.cpp
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        renderer_vulkan/vk_stream_buffer.h
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        renderer_vulkan/vk_swapchain.cpp
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@@ -27,6 +27,7 @@
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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namespace Vulkan {
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@@ -177,10 +178,13 @@ bool RendererVulkan::Init() {
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    swapchain = std::make_unique<VKSwapchain>(surface, *device);
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    swapchain->Create(framebuffer.width, framebuffer.height, false);
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    scheduler = std::make_unique<VKScheduler>(*device, *resource_manager);
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    state_tracker = std::make_unique<StateTracker>(system);
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    scheduler = std::make_unique<VKScheduler>(*device, *resource_manager, *state_tracker);
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    rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device,
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                                                    *resource_manager, *memory_manager, *scheduler);
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                                                    *resource_manager, *memory_manager,
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                                                    *state_tracker, *scheduler);
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    blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device,
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                                                 *resource_manager, *memory_manager, *swapchain,
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@@ -4,8 +4,10 @@
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#pragma once
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#include <memory>
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#include <optional>
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#include <vector>
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_vulkan/declarations.h"
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@@ -15,6 +17,7 @@ class System;
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namespace Vulkan {
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class StateTracker;
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class VKBlitScreen;
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class VKDevice;
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class VKFence;
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@@ -61,6 +64,7 @@ private:
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    std::unique_ptr<VKSwapchain> swapchain;
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    std::unique_ptr<VKMemoryManager> memory_manager;
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    std::unique_ptr<VKResourceManager> resource_manager;
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    std::unique_ptr<StateTracker> state_tracker;
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    std::unique_ptr<VKScheduler> scheduler;
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    std::unique_ptr<VKBlitScreen> blit_screen;
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};
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@@ -36,6 +36,7 @@
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#include "video_core/renderer_vulkan/vk_sampler_cache.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_texture_cache.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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@@ -277,10 +278,11 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf,
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RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& renderer,
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                                   VKScreenInfo& screen_info, const VKDevice& device,
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                                   VKResourceManager& resource_manager,
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                                   VKMemoryManager& memory_manager, VKScheduler& scheduler)
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                                   VKMemoryManager& memory_manager, StateTracker& state_tracker,
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                                   VKScheduler& scheduler)
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    : RasterizerAccelerated{system.Memory()}, system{system}, render_window{renderer},
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      screen_info{screen_info}, device{device}, resource_manager{resource_manager},
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      memory_manager{memory_manager}, scheduler{scheduler},
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      memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler},
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      staging_pool(device, memory_manager, scheduler), descriptor_pool(device),
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      update_descriptor_queue(device, scheduler),
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      quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
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@@ -545,6 +547,10 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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    return true;
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}
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void RasterizerVulkan::SetupDirtyFlags() {
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    state_tracker.Initialize();
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}
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void RasterizerVulkan::FlushWork() {
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    static constexpr u32 DRAWS_TO_DISPATCH = 4096;
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@@ -568,7 +574,9 @@ void RasterizerVulkan::FlushWork() {
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RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments() {
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    MICROPROFILE_SCOPE(Vulkan_RenderTargets);
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    constexpr bool update_rendertargets = true;
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    auto& dirty = system.GPU().Maxwell3D().dirty.flags;
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    const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets];
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    dirty[VideoCommon::Dirty::RenderTargets] = false;
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    texture_cache.GuardRenderTargets(true);
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@@ -971,6 +979,9 @@ void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const Ima
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}
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void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D& gpu) {
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    if (!state_tracker.TouchViewports()) {
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        return;
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    }
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    const auto& regs = gpu.regs;
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    const std::array viewports{
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        GetViewportState(device, regs, 0),  GetViewportState(device, regs, 1),
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@@ -96,6 +96,7 @@ struct hash<Vulkan::FramebufferCacheKey> {
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namespace Vulkan {
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class StateTracker;
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class BufferBindings;
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struct ImageView {
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@@ -108,7 +109,7 @@ public:
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    explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
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                              VKScreenInfo& screen_info, const VKDevice& device,
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                              VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
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                              VKScheduler& scheduler);
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                              StateTracker& state_tracker, VKScheduler& scheduler);
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    ~RasterizerVulkan() override;
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    void Draw(bool is_indexed, bool is_instanced) override;
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@@ -127,6 +128,7 @@ public:
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                               const Tegra::Engines::Fermi2D::Config& copy_config) override;
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    bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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                           u32 pixel_stride) override;
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    void SetupDirtyFlags() override;
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    /// Maximum supported size that a constbuffer can have in bytes.
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    static constexpr std::size_t MaxConstbufferSize = 0x10000;
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@@ -241,6 +243,7 @@ private:
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    const VKDevice& device;
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    VKResourceManager& resource_manager;
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    VKMemoryManager& memory_manager;
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    StateTracker& state_tracker;
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    VKScheduler& scheduler;
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    VKStagingBufferPool staging_pool;
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@@ -2,6 +2,12 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <thread>
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#include <utility>
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "video_core/renderer_vulkan/declarations.h"
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@@ -9,6 +15,7 @@
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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namespace Vulkan {
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@@ -29,9 +36,10 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
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    last = nullptr;
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}
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VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_manager)
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    : device{device}, resource_manager{resource_manager}, next_fence{
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                                                              &resource_manager.CommitFence()} {
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VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_manager,
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                         StateTracker& state_tracker)
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    : device{device}, resource_manager{resource_manager}, state_tracker{state_tracker},
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      next_fence{&resource_manager.CommitFence()} {
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    AcquireNewChunk();
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    AllocateNewContext();
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    worker_thread = std::thread(&VKScheduler::WorkerThread, this);
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@@ -157,12 +165,7 @@ void VKScheduler::AllocateNewContext() {
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void VKScheduler::InvalidateState() {
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    state.graphics_pipeline = nullptr;
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    state.viewports = false;
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    state.scissors = false;
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    state.depth_bias = false;
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    state.blend_constants = false;
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    state.depth_bounds = false;
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    state.stencil_values = false;
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    state_tracker.InvalidateCommandBufferState();
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}
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void VKScheduler::EndPendingOperations() {
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@@ -17,6 +17,7 @@
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namespace Vulkan {
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class StateTracker;
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class VKDevice;
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class VKFence;
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class VKQueryCache;
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@@ -43,7 +44,8 @@ private:
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/// OpenGL-like operations on Vulkan command buffers.
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class VKScheduler {
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public:
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    explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager);
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    explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager,
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                         StateTracker& state_tracker);
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    ~VKScheduler();
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    /// Sends the current execution context to the GPU.
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@@ -74,36 +76,6 @@ public:
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        query_cache = &query_cache_;
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    }
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    /// Returns true when viewports have been set in the current command buffer.
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    bool TouchViewports() {
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        return std::exchange(state.viewports, true);
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    }
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    /// Returns true when scissors have been set in the current command buffer.
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    bool TouchScissors() {
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        return std::exchange(state.scissors, true);
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    }
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    /// Returns true when depth bias have been set in the current command buffer.
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    bool TouchDepthBias() {
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        return std::exchange(state.depth_bias, true);
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    }
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    /// Returns true when blend constants have been set in the current command buffer.
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    bool TouchBlendConstants() {
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        return std::exchange(state.blend_constants, true);
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    }
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    /// Returns true when depth bounds have been set in the current command buffer.
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    bool TouchDepthBounds() {
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        return std::exchange(state.depth_bounds, true);
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    }
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    /// Returns true when stencil values have been set in the current command buffer.
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    bool TouchStencilValues() {
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        return std::exchange(state.stencil_values, true);
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    }
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    /// Send work to a separate thread.
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    template <typename T>
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    void Record(T&& command) {
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@@ -217,6 +189,8 @@ private:
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    const VKDevice& device;
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    VKResourceManager& resource_manager;
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    StateTracker& state_tracker;
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    VKQueryCache* query_cache = nullptr;
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    vk::CommandBuffer current_cmdbuf;
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@@ -226,12 +200,6 @@ private:
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    struct State {
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        std::optional<vk::RenderPassBeginInfo> renderpass;
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        vk::Pipeline graphics_pipeline;
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        bool viewports = false;
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        bool scissors = false;
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        bool depth_bias = false;
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        bool blend_constants = false;
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        bool depth_bounds = false;
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        bool stencil_values = false;
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    } state;
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    std::unique_ptr<CommandChunk> chunk;
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		||||
							
								
								
									
										97
									
								
								src/video_core/renderer_vulkan/vk_state_tracker.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										97
									
								
								src/video_core/renderer_vulkan/vk_state_tracker.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,97 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
 | 
			
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#include <type_traits>
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#include "common/common_types.h"
 | 
			
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#include "core/core.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
 | 
			
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
 | 
			
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 | 
			
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#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
 | 
			
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#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
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		||||
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namespace Vulkan {
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		||||
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namespace {
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using namespace Dirty;
 | 
			
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using namespace VideoCommon::Dirty;
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using Tegra::Engines::Maxwell3D;
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using Regs = Maxwell3D::Regs;
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using Dirty = std::remove_reference_t<decltype(Maxwell3D::dirty)>;
 | 
			
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using Tables = std::remove_reference_t<decltype(Maxwell3D::dirty.tables)>;
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using Table = std::remove_reference_t<decltype(Maxwell3D::dirty.tables[0])>;
 | 
			
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using Flags = std::remove_reference_t<decltype(Maxwell3D::dirty.flags)>;
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Flags MakeInvalidationFlags() {
 | 
			
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    Flags flags{};
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    flags[Viewports] = true;
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    return flags;
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}
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template <typename Integer>
 | 
			
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void FillBlock(Table& table, std::size_t begin, std::size_t num, Integer dirty_index) {
 | 
			
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    const auto it = std::begin(table) + begin;
 | 
			
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    std::fill(it, it + num, static_cast<u8>(dirty_index));
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}
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template <typename Integer1, typename Integer2>
 | 
			
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void FillBlock(Tables& tables, std::size_t begin, std::size_t num, Integer1 index_a,
 | 
			
		||||
               Integer2 index_b) {
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    FillBlock(tables[0], begin, num, index_a);
 | 
			
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    FillBlock(tables[1], begin, num, index_b);
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}
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		||||
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void SetupDirtyRenderTargets(Tables& tables) {
 | 
			
		||||
    static constexpr std::size_t num_per_rt = NUM(rt[0]);
 | 
			
		||||
    static constexpr std::size_t begin = OFF(rt);
 | 
			
		||||
    static constexpr std::size_t num = num_per_rt * Regs::NumRenderTargets;
 | 
			
		||||
    for (std::size_t rt = 0; rt < Regs::NumRenderTargets; ++rt) {
 | 
			
		||||
        FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
 | 
			
		||||
    }
 | 
			
		||||
    FillBlock(tables[1], begin, num, RenderTargets);
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		||||
 | 
			
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    static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
 | 
			
		||||
    for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
 | 
			
		||||
        const u8 flag = zeta_flags[i];
 | 
			
		||||
        auto& table = tables[i];
 | 
			
		||||
        table[OFF(zeta_enable)] = flag;
 | 
			
		||||
        table[OFF(zeta_width)] = flag;
 | 
			
		||||
        table[OFF(zeta_height)] = flag;
 | 
			
		||||
        FillBlock(table, OFF(zeta), NUM(zeta), flag);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetupDirtyViewports(Tables& tables) {
 | 
			
		||||
    FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
 | 
			
		||||
    FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
 | 
			
		||||
    tables[0][OFF(viewport_transform_enabled)] = Viewports;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
 | 
			
		||||
StateTracker::StateTracker(Core::System& system)
 | 
			
		||||
    : system{system}, invalidation_flags{MakeInvalidationFlags()} {}
 | 
			
		||||
 | 
			
		||||
void StateTracker::Initialize() {
 | 
			
		||||
    auto& dirty = system.GPU().Maxwell3D().dirty;
 | 
			
		||||
    auto& tables = dirty.tables;
 | 
			
		||||
    SetupDirtyRenderTargets(tables);
 | 
			
		||||
    SetupDirtyViewports(tables);
 | 
			
		||||
 | 
			
		||||
    auto& store = dirty.on_write_stores;
 | 
			
		||||
    store[RenderTargets] = true;
 | 
			
		||||
    store[ZetaBuffer] = true;
 | 
			
		||||
    for (std::size_t i = 0; i < Regs::NumRenderTargets; ++i) {
 | 
			
		||||
        store[ColorBuffer0 + i] = true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void StateTracker::InvalidateCommandBufferState() {
 | 
			
		||||
    system.GPU().Maxwell3D().dirty.flags |= invalidation_flags;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
							
								
								
									
										53
									
								
								src/video_core/renderer_vulkan/vk_state_tracker.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								src/video_core/renderer_vulkan/vk_state_tracker.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
// Copyright 2020 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <type_traits> // REMOVE ME
 | 
			
		||||
#include <utility>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "video_core/dirty_flags.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
 | 
			
		||||
namespace Vulkan {
 | 
			
		||||
 | 
			
		||||
namespace Dirty {
 | 
			
		||||
 | 
			
		||||
enum : u8 {
 | 
			
		||||
    First = VideoCommon::Dirty::LastCommonEntry,
 | 
			
		||||
 | 
			
		||||
    Viewports,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Dirty
 | 
			
		||||
 | 
			
		||||
class StateTracker {
 | 
			
		||||
public:
 | 
			
		||||
    explicit StateTracker(Core::System& system);
 | 
			
		||||
 | 
			
		||||
    void Initialize();
 | 
			
		||||
 | 
			
		||||
    void InvalidateCommandBufferState();
 | 
			
		||||
 | 
			
		||||
    bool TouchViewports() {
 | 
			
		||||
        return Exchange(Dirty::Viewports, false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    using Flags = std::remove_reference_t<decltype(Tegra::Engines::Maxwell3D::dirty.flags)>;
 | 
			
		||||
 | 
			
		||||
    bool Exchange(std::size_t id, bool new_value) const noexcept {
 | 
			
		||||
        auto& flags = system.GPU().Maxwell3D().dirty.flags;
 | 
			
		||||
        const bool is_dirty = flags[id];
 | 
			
		||||
        flags[id] = new_value;
 | 
			
		||||
        return is_dirty;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Core::System& system;
 | 
			
		||||
    Flags invalidation_flags;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
@@ -22,6 +22,7 @@
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_device.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
 | 
			
		||||
#include "video_core/surface.h"
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user