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	maxwell_3d: Initialize format attributes constant as one
nouveau expects this to be true but it doesn't set it.
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		@@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() {
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        color_mask.A.Assign(1);
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    }
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    for (auto& format : regs.vertex_attrib_format) {
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        format.constant.Assign(1);
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    }
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    // NVN games expect these values to be enabled at boot
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    regs.rasterize_enable = 1;
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    regs.rt_separate_frag_data = 1;
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