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	hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
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		| @@ -94,7 +94,6 @@ private: | ||||
|                 layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES; | ||||
|  | ||||
|                 ControllerInputEntry& entry = layout.entries[layout.header.latest_entry]; | ||||
|                 entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; | ||||
|                 entry.timestamp++; | ||||
|                 // TODO(shinyquagsire23): Is this always identical to timestamp? | ||||
|                 entry.timestamp_2++; | ||||
| @@ -103,6 +102,8 @@ private: | ||||
|                 if (controller != Controller_Handheld) | ||||
|                     continue; | ||||
|  | ||||
|                 entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; | ||||
|  | ||||
|                 // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future? | ||||
|                 // For now everything is just the default handheld layout, but split Joy-Con will | ||||
|                 // rotate the face buttons and directions for certain layouts. | ||||
|   | ||||
| @@ -12,7 +12,7 @@ namespace Service::HID { | ||||
| // Begin enums and output structs | ||||
|  | ||||
| constexpr u32 HID_NUM_ENTRIES = 17; | ||||
| constexpr u32 HID_NUM_LAYOUTS = 2; | ||||
| constexpr u32 HID_NUM_LAYOUTS = 7; | ||||
| constexpr s32 HID_JOYSTICK_MAX = 0x8000; | ||||
| constexpr s32 HID_JOYSTICK_MIN = -0x8000; | ||||
|  | ||||
|   | ||||
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