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	Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
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		| @@ -325,15 +325,16 @@ union Instruction { | ||||
|     } texs; | ||||
|  | ||||
|     union { | ||||
|         BitField<20, 5, u64> target; | ||||
|         BitField<20, 24, u64> target; | ||||
|         BitField<5, 1, u64> constant_buffer; | ||||
|  | ||||
|         s32 GetBranchTarget() const { | ||||
|             // Sign extend the branch target offset | ||||
|             u32 mask = 1U << (5 - 1); | ||||
|             u32 mask = 1U << (24 - 1); | ||||
|             u32 value = static_cast<u32>(target); | ||||
|             // The branch offset is relative to the next instruction, so add 1 to it. | ||||
|             return static_cast<s32>((value ^ mask) - mask) + 1; | ||||
|             // The branch offset is relative to the next instruction and is stored in bytes, so | ||||
|             // divide it by the size of an instruction and add 1 to it. | ||||
|             return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; | ||||
|         } | ||||
|     } bra; | ||||
|  | ||||
|   | ||||
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