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	gl_rasterizer: Disable scissor 0 when scissor is not used on clear
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		@@ -452,6 +452,9 @@ void RasterizerOpenGL::Clear() {
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    if (regs.clear_flags.scissor) {
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        SyncScissorTest();
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    } else {
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        state_tracker.NotifyScissor0();
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        glDisablei(GL_SCISSOR_TEST, 0);
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    }
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    // TODO(Rodrigo): Find out if blending affects clearing
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