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OpenGL: Implement Fencing backend.

This commit is contained in:
Fernando Sahmkow
2020-02-17 18:10:23 -04:00
parent ed7e965712
commit 487379c593
12 changed files with 94 additions and 19 deletions

View File

@@ -147,7 +147,7 @@ void GPU::SyncGuestHost() {
}
void GPU::OnCommandListEnd() {
maxwell_3d->ReleaseFences();
renderer.Rasterizer().ReleaseFences();
}
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.