mirror of
				https://git.suyu.dev/suyu/suyu
				synced 2025-10-30 15:39:02 -05:00 
			
		
		
		
	Merge pull request #3306 from ReinUsesLisp/gl-texture
gl_texture_cache: Minor fixes and style changes
This commit is contained in:
		| @@ -44,7 +44,7 @@ struct FormatTuple { | ||||
|  | ||||
| constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{ | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false},                        // ABGR8U | ||||
|     {GL_RGBA8, GL_RGBA, GL_BYTE, false},                                            // ABGR8S | ||||
|     {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, false},                                      // ABGR8S | ||||
|     {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false},                         // ABGR8UI | ||||
|     {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false},                        // B5G6R5U | ||||
|     {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false},                  // A2B10G10R10U | ||||
| @@ -83,9 +83,9 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format | ||||
|     {GL_RGB32F, GL_RGB, GL_FLOAT, false},                                           // RGB32F | ||||
|     {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false},                 // RGBA8_SRGB | ||||
|     {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false},                                       // RG8U | ||||
|     {GL_RG8, GL_RG, GL_BYTE, false},                                                // RG8S | ||||
|     {GL_RG8_SNORM, GL_RG, GL_BYTE, false},                                          // RG8S | ||||
|     {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false},                             // RG32UI | ||||
|     {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false},                                   // RGBX16F | ||||
|     {GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, false},                                     // RGBX16F | ||||
|     {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false},                             // R32UI | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false},                                   // ASTC_2D_8X8 | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false},                                   // ASTC_2D_8X5 | ||||
| @@ -253,14 +253,12 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) { | ||||
|         glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level))); | ||||
|         glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level))); | ||||
|         const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level); | ||||
|         u8* const mip_data = staging_buffer.data() + mip_offset; | ||||
|         const GLsizei size = static_cast<GLsizei>(params.GetHostMipmapSize(level)); | ||||
|         if (is_compressed) { | ||||
|             glGetCompressedTextureImage(texture.handle, level, | ||||
|                                         static_cast<GLsizei>(params.GetHostMipmapSize(level)), | ||||
|                                         staging_buffer.data() + mip_offset); | ||||
|             glGetCompressedTextureImage(texture.handle, level, size, mip_data); | ||||
|         } else { | ||||
|             glGetTextureImage(texture.handle, level, format, type, | ||||
|                               static_cast<GLsizei>(params.GetHostMipmapSize(level)), | ||||
|                               staging_buffer.data() + mip_offset); | ||||
|             glGetTextureImage(texture.handle, level, format, type, size, mip_data); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 bunnei
					bunnei