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Merge pull request #648 from Subv/fill_bit

GPU: Use the correct position for the finished bit in memory fills
This commit is contained in:
Tony Wasserka
2015-03-09 23:17:11 +01:00

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@@ -98,7 +98,7 @@ struct Regs {
BitField<0, 1, u32> trigger;
// Set to 1 upon completion.
BitField<0, 1, u32> finished;
BitField<1, 1, u32> finished;
// If both of these bits are unset, then it will fill the memory with a 16 bit value
// 1: fill with 24-bit wide values