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	shader_ir: Remove Ipa primitive
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		| @@ -1204,12 +1204,6 @@ private: | ||||
|         return expr; | ||||
|     } | ||||
|  | ||||
|     std::string Ipa(Operation operation) { | ||||
|         const auto& attribute = operation[0]; | ||||
|         // TODO(Rodrigo): Special IPA attribute interactions | ||||
|         return Visit(attribute); | ||||
|     } | ||||
|  | ||||
|     std::string Bra(Operation operation) { | ||||
|         const auto target = std::get<ImmediateNode>(*operation[0]); | ||||
|         code.AddLine(fmt::format("jmp_to = 0x{:x}u;", target.GetValue())); | ||||
| @@ -1448,8 +1442,6 @@ private: | ||||
|         &GLSLDecompiler::F4TextureQueryLod, | ||||
|         &GLSLDecompiler::F4TexelFetch, | ||||
|  | ||||
|         &GLSLDecompiler::Ipa, | ||||
|  | ||||
|         &GLSLDecompiler::Bra, | ||||
|         &GLSLDecompiler::PushFlowStack, // Ssy | ||||
|         &GLSLDecompiler::PushFlowStack, // Brk | ||||
|   | ||||
| @@ -134,9 +134,8 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) { | ||||
|         const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(), | ||||
|                                                 instr.ipa.sample_mode.Value()}; | ||||
|  | ||||
|         const Node input_attr = GetInputAttribute(attribute.index, attribute.element, input_mode); | ||||
|         const Node ipa = Operation(OperationCode::Ipa, input_attr); | ||||
|         const Node value = GetSaturatedFloat(ipa, instr.ipa.saturate); | ||||
|         const Node attr = GetInputAttribute(attribute.index, attribute.element, input_mode); | ||||
|         const Node value = GetSaturatedFloat(attr, instr.ipa.saturate); | ||||
|  | ||||
|         SetRegister(bb, instr.gpr0, value); | ||||
|         break; | ||||
|   | ||||
| @@ -161,8 +161,6 @@ enum class OperationCode { | ||||
|     F4TextureQueryLod,        /// (MetaTexture, float[N] coords) -> float4 | ||||
|     F4TexelFetch,             /// (MetaTexture, int[N], int) -> float4 | ||||
|  | ||||
|     Ipa, /// (abuf src) -> float | ||||
|  | ||||
|     Bra,  /// (uint branch_target) -> void | ||||
|     Ssy,  /// (uint branch_target) -> void | ||||
|     Pbk,  /// (uint branch_target) -> void | ||||
|   | ||||
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