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	Merge pull request #4194 from ReinUsesLisp/fix-shader-cache
shader_cache: Fix use-after-free and orphan invalidation cache entries
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		@@ -20,6 +20,7 @@ namespace VideoCommon {
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template <class T>
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class ShaderCache {
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    static constexpr u64 PAGE_BITS = 14;
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    static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;
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    struct Entry {
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        VAddr addr_start;
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@@ -87,8 +88,8 @@ protected:
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        const VAddr addr_end = addr + size;
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        Entry* const entry = NewEntry(addr, addr_end, data.get());
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        const u64 page_end = addr_end >> PAGE_BITS;
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        for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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        const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
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        for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) {
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            invalidation_cache[page].push_back(entry);
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        }
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@@ -108,20 +109,13 @@ private:
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    /// @pre invalidation_mutex is locked
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    void InvalidatePagesInRegion(VAddr addr, std::size_t size) {
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        const VAddr addr_end = addr + size;
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        const u64 page_end = addr_end >> PAGE_BITS;
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        for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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            const auto it = invalidation_cache.find(page);
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        const u64 page_end = (addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
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        for (u64 page = addr >> PAGE_BITS; page < page_end; ++page) {
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            auto it = invalidation_cache.find(page);
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            if (it == invalidation_cache.end()) {
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                continue;
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            }
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            std::vector<Entry*>& entries = it->second;
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            InvalidatePageEntries(entries, addr, addr_end);
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            // If there's nothing else in this page, remove it to avoid overpopulating the hash map.
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            if (entries.empty()) {
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                invalidation_cache.erase(it);
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            }
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            InvalidatePageEntries(it->second, addr, addr_end);
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        }
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    }
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@@ -131,15 +125,22 @@ private:
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        if (marked_for_removal.empty()) {
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            return;
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        }
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        std::scoped_lock lock{lookup_mutex};
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        // Remove duplicates
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        std::sort(marked_for_removal.begin(), marked_for_removal.end());
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        marked_for_removal.erase(std::unique(marked_for_removal.begin(), marked_for_removal.end()),
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                                 marked_for_removal.end());
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        std::vector<T*> removed_shaders;
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        removed_shaders.reserve(marked_for_removal.size());
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        std::scoped_lock lock{lookup_mutex};
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        for (Entry* const entry : marked_for_removal) {
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            if (lookup_cache.erase(entry->addr_start) > 0) {
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                removed_shaders.push_back(entry->data);
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            }
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            removed_shaders.push_back(entry->data);
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            const auto it = lookup_cache.find(entry->addr_start);
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            ASSERT(it != lookup_cache.end());
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            lookup_cache.erase(it);
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        }
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        marked_for_removal.clear();
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@@ -154,17 +155,33 @@ private:
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    /// @param addr_end        Non-inclusive end address of the invalidation
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    /// @pre invalidation_mutex is locked
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    void InvalidatePageEntries(std::vector<Entry*>& entries, VAddr addr, VAddr addr_end) {
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        auto it = entries.begin();
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        while (it != entries.end()) {
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            Entry* const entry = *it;
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        std::size_t index = 0;
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        while (index < entries.size()) {
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            Entry* const entry = entries[index];
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            if (!entry->Overlaps(addr, addr_end)) {
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                ++it;
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                ++index;
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                continue;
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            }
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            UnmarkMemory(entry);
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            marked_for_removal.push_back(entry);
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            it = entries.erase(it);
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            UnmarkMemory(entry);
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            RemoveEntryFromInvalidationCache(entry);
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            marked_for_removal.push_back(entry);
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        }
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    }
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    /// @brief Removes all references to an entry in the invalidation cache
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    /// @param entry Entry to remove from the invalidation cache
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    /// @pre invalidation_mutex is locked
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    void RemoveEntryFromInvalidationCache(const Entry* entry) {
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        const u64 page_end = (entry->addr_end + PAGE_SIZE - 1) >> PAGE_BITS;
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        for (u64 page = entry->addr_start >> PAGE_BITS; page < page_end; ++page) {
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            const auto entries_it = invalidation_cache.find(page);
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            ASSERT(entries_it != invalidation_cache.end());
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            std::vector<Entry*>& entries = entries_it->second;
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            const auto entry_it = std::find(entries.begin(), entries.end(), entry);
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            ASSERT(entry_it != entries.end());
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            entries.erase(entry_it);
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        }
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    }
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@@ -182,16 +199,11 @@ private:
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    }
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    /// @brief Removes a vector of shaders from a list
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    /// @param removed_shaders Shaders to be removed from the storage, it can contain duplicates
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    /// @param removed_shaders Shaders to be removed from the storage
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    /// @pre invalidation_mutex is locked
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    /// @pre lookup_mutex is locked
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    void RemoveShadersFromStorage(std::vector<T*> removed_shaders) {
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        // Remove duplicates
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        std::sort(removed_shaders.begin(), removed_shaders.end());
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        removed_shaders.erase(std::unique(removed_shaders.begin(), removed_shaders.end()),
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                              removed_shaders.end());
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        // Now that there are no duplicates, we can notify removals
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        // Notify removals
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        for (T* const shader : removed_shaders) {
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            OnShaderRemoval(shader);
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        }
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