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	Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
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		| @@ -1145,6 +1145,7 @@ private: | ||||
|                 return {"gl_FragCoord"s + GetSwizzle(element), Type::Float}; | ||||
|             default: | ||||
|                 UNREACHABLE(); | ||||
|                 return {"0", Type::Int}; | ||||
|             } | ||||
|         case Attribute::Index::FrontColor: | ||||
|             return {"gl_Color"s + GetSwizzle(element), Type::Float}; | ||||
|   | ||||
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