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gl_shader_decompiler: Implement SHR instruction.

This commit is contained in:
bunnei
2018-06-09 00:01:17 -04:00
parent 83517cb53a
commit 5440b9c634
2 changed files with 17 additions and 0 deletions

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@@ -259,6 +259,10 @@ union Instruction {
}
} alu;
union {
BitField<48, 1, u64> is_signed;
} shift;
union {
BitField<39, 5, u64> shift_amount;
BitField<48, 1, u64> negate_b;