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video_core: Implement RGBX16F PixelFormat
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@@ -122,6 +122,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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case RenderTargetFormat::RGBA16_UINT:
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case RenderTargetFormat::RGBA16_UNORM:
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case RenderTargetFormat::RGBA16_FLOAT:
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case RenderTargetFormat::RGBX16_FLOAT:
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case RenderTargetFormat::RG32_FLOAT:
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case RenderTargetFormat::RG32_UINT:
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return 8;
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