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mirror of https://git.suyu.dev/suyu/suyu synced 2025-09-19 04:28:00 -05:00

Revert "Quality-of-Life Improvements"

This commit is contained in:
ddutchie
2024-03-15 22:26:16 +00:00
parent e1538413e9
commit 5d8f3f7cb1
128 changed files with 1530 additions and 499 deletions

View File

@@ -54,8 +54,8 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
: QWebEngineView(parent), input_subsystem{input_subsystem_},
url_interceptor(std::make_unique<UrlRequestInterceptor>()),
input_interpreter(std::make_unique<InputInterpreter>(system)),
default_profile{QWebEngineProfile::defaultProfile()},
global_settings{default_profile->settings()} {
default_profile{QWebEngineProfile::defaultProfile()}, global_settings{
default_profile->settings()} {
default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
Common::FS::GetSuyuPath(Common::FS::SuyuPath::SuyuDir) / "qtwebengine")));

View File

@@ -284,8 +284,8 @@ struct NullRenderWidget : public RenderWidget {
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_)
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)},
system{system_} {
: QWidget(parent),
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),

View File

@@ -6,12 +6,14 @@
#include <QPushButton>
#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/telemetry_session.h"
#include "suyu/compatdb.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(QWidget* parent)
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()} {
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui->setupUi(this);
connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@@ -112,10 +114,15 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility);
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
testcase_watcher.setFuture(
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());

View File

@@ -6,6 +6,7 @@
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
#include "core/telemetry_session.h"
namespace Ui {
class CompatDB;
@@ -24,7 +25,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(QWidget* parent = nullptr);
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
~CompatDB();
int nextId() const override;
@@ -37,4 +38,6 @@ private:
CompatibilityStatus CalculateCompatibility() const;
void OnTestcaseSubmitted();
void EnableNext();
Core::TelemetrySession& telemetry_session;
};

View File

@@ -32,9 +32,9 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_, bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry(registry_),
system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
registry(registry_), system{system_}, builder{std::make_unique<ConfigurationShared::Builder>(
this, !system_.IsPoweredOn())},
applets_tab{std::make_unique<ConfigureApplets>(system_, nullptr, *builder, this)},
audio_tab{std::make_unique<ConfigureAudio>(system_, nullptr, *builder, this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, nullptr, *builder, this)},

View File

@@ -293,11 +293,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
bool is_powered_on_, bool debug_)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
player_index{player_index_}, debug{debug_}, is_powered_on{is_powered_on_},
input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
bottom_row{bottom_row_}, hid_core{hid_core_} {
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()),
poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
if (player_index == 0) {
auto* emulated_controller_p1 =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);

View File

@@ -43,7 +43,7 @@
<number>1</number>
</property>
<property name="maximum">
<number>200</number>
<number>100</number>
</property>
<property name="value">
<number>50</number>
@@ -69,7 +69,7 @@
<number>1</number>
</property>
<property name="maximum">
<number>200</number>
<number>100</number>
</property>
<property name="value">
<number>50</number>

View File

@@ -17,17 +17,14 @@
#include <QTimer>
#include "common/fs/fs_util.h"
#include "common/hex_util.h"
#include "common/settings_enums.h"
#include "common/settings_input.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h"
#include "suyu/configuration/configure_audio.h"
@@ -47,12 +44,10 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
pm{title_id_, system_.GetFileSystemController(), system_.GetContentProvider()},
title_id{title_id_}, system{system_},
: QDialog(parent),
ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
@@ -146,14 +141,6 @@ void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
LoadConfiguration();
}
std::string ConfigurePerGame::GetBuildID() {
LOG_INFO(Core, "{}", file->GetExtension());
// https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.UI.Common/App/ApplicationData.cs#L71
return "Invalid File";
}
void ConfigurePerGame::LoadConfiguration() {
if (file == nullptr) {
return;
@@ -161,14 +148,13 @@ void ConfigurePerGame::LoadConfiguration() {
addons_tab->LoadFromFile(file);
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
// TODO: Should get proper build id for UI
// ui->display_build_id->setText(QString::fromStdString(GetBuildID()));
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader = Loader::GetLoader(system, file);
if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));

View File

@@ -11,7 +11,6 @@
#include <QList>
#include "configuration/shared_widget.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs/vfs_types.h"
#include "frontend_common/config.h"
#include "suyu/configuration/configuration_shared.h"
@@ -69,11 +68,8 @@ private:
void LoadConfiguration();
std::string GetBuildID();
std::unique_ptr<Ui::ConfigurePerGame> ui;
FileSys::VirtualFile file;
FileSys::PatchManager pm;
u64 title_id;
QGraphicsScene* scene;

View File

@@ -67,18 +67,8 @@
</item>
<item>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1">
<widget class="QLineEdit" name="display_developer">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QLineEdit" name="display_format">
<widget class="QLineEdit" name="display_size">
<property name="enabled">
<bool>true</bool>
</property>
@@ -87,58 +77,6 @@
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Size</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Title ID</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Name</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="display_title_id">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Format</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QLineEdit" name="display_version">
<property name="enabled">
@@ -149,14 +87,31 @@
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_3">
<item row="1" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Version</string>
<string>Name</string>
</property>
</widget>
</item>
<item row="8" column="1">
<item row="4" column="0">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Title ID</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QLineEdit" name="display_title_id">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLineEdit" name="display_filename">
<property name="enabled">
<bool>true</bool>
@@ -166,6 +121,23 @@
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QLineEdit" name="display_format">
<property name="enabled">
<bool>true</bool>
</property>
<property name="readOnly">
<bool>true</bool>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_7">
<property name="text">
<string>Filename</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="display_name">
<property name="enabled">
@@ -176,8 +148,8 @@
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QLineEdit" name="display_size">
<item row="2" column="1">
<widget class="QLineEdit" name="display_developer">
<property name="enabled">
<bool>true</bool>
</property>
@@ -185,22 +157,35 @@
<bool>true</bool>
</property>
</widget>
</item>
<!-- TODO: Gotta implement proper working build id -->
<!--item row="5" column="1">
<widget class="QLineEdit" name="display_build_id">
<property name="readOnly">
<bool>true</bool>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Format</string>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_9">
<item row="3" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Build ID</string>
<string>Version</string>
</property>
</widget>
</item-->
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_6">
<property name="text">
<string>Size</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Developer</string>
</property>
</widget>
</item>
</layout>
</item>
<item>

View File

@@ -5,6 +5,7 @@
#include <QMessageBox>
#include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h"
#include "core/telemetry_session.h"
#include "suyu/configuration/configure_web.h"
#include "suyu/uisettings.h"
#include "ui_configure_web.h"
@@ -37,6 +38,8 @@ static std::string TokenFromDisplayToken(const std::string& display_token) {
ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
ui->setupUi(this);
connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
&ConfigureWeb::RefreshTelemetryID);
connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified);
@@ -61,6 +64,10 @@ void ConfigureWeb::changeEvent(QEvent* event) {
void ConfigureWeb::RetranslateUI() {
ui->retranslateUi(this);
ui->telemetry_learn_more->setText(
tr("<a href='https://suyu.dev/help/feature/telemetry/'><span style=\"text-decoration: "
"underline; color:#039be5;\">Learn more</span></a>"));
ui->web_signup_link->setText(
tr("<a href='https://profile.suyu.dev/'><span style=\"text-decoration: underline; "
"color:#039be5;\">Sign up</span></a>"));
@@ -68,11 +75,15 @@ void ConfigureWeb::RetranslateUI() {
ui->web_token_info_link->setText(
tr("<a href='https://suyu.dev/wiki/suyu-web-service/'><span style=\"text-decoration: "
"underline; color:#039be5;\">What is my token?</span></a>"));
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper()));
}
void ConfigureWeb::SetConfiguration() {
ui->web_credentials_disclaimer->setWordWrap(true);
ui->telemetry_learn_more->setOpenExternalLinks(true);
ui->web_signup_link->setOpenExternalLinks(true);
ui->web_token_info_link->setOpenExternalLinks(true);
@@ -82,6 +93,7 @@ void ConfigureWeb::SetConfiguration() {
ui->username->setText(QString::fromStdString(Settings::values.suyu_username.GetValue()));
}
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue());
ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken(
Settings::values.suyu_username.GetValue(), Settings::values.suyu_token.GetValue())));
@@ -94,6 +106,7 @@ void ConfigureWeb::SetConfiguration() {
}
void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) {
Settings::values.suyu_username =
@@ -106,6 +119,12 @@ void ConfigureWeb::ApplyConfiguration() {
}
}
void ConfigureWeb::RefreshTelemetryID() {
const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
ui->label_telemetry_id->setText(
tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper()));
}
void ConfigureWeb::OnLoginChanged() {
if (ui->edit_token->text().isEmpty()) {
user_verified = true;
@@ -131,12 +150,7 @@ void ConfigureWeb::VerifyLogin() {
verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username,
token);
#else
return false;
#endif
return Core::VerifyLogin(username, token);
}));
}

View File

@@ -25,6 +25,7 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void RefreshTelemetryID();
void OnLoginChanged();
void VerifyLogin();
void OnLoginVerified();

View File

@@ -125,6 +125,56 @@
</property>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Telemetry</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_telemetry">
<property name="text">
<string>Share anonymous usage data with the suyu team</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="telemetry_learn_more">
<property name="text">
<string>Learn more</string>
</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayoutTelemetryId">
<item row="0" column="0">
<widget class="QLabel" name="label_telemetry_id">
<property name="text">
<string>Telemetry ID:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QPushButton" name="button_regenerate_telemetry_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>

View File

@@ -766,8 +766,8 @@ Widget::Widget(Settings::BasicSetting* setting_, const TranslationMap& translati
Builder::Builder(QWidget* parent_, bool runtime_lock_)
: translations{InitializeTranslations(parent_)},
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_},
runtime_lock{runtime_lock_} {}
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_}, runtime_lock{
runtime_lock_} {}
Builder::~Builder() = default;

View File

@@ -3,6 +3,7 @@
// Modified by palfaiate on <2024/03/07>
#include <regex>
#include <QApplication>
#include <QDir>
#include <QFileInfo>
@@ -383,17 +384,6 @@ GameList::~GameList() {
UnloadController();
}
void GameList::ClearList() {
// Clear all items
item_model->setRowCount(0);
// Notify a reload is pending
UISettings::values.is_game_list_reload_pending.exchange(true);
UISettings::values.is_game_list_reload_pending.notify_all();
// Load stuff back up
}
void GameList::SetFilterFocus() {
if (tree_view->model()->rowCount() > 0) {
search_field->setFocus();
@@ -423,10 +413,6 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* p
parent->appendRow(entry_items);
}
void GameList::AddRootEntry(const QList<QStandardItem*>& entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
}
void GameList::ValidateEntry(const QModelIndex& item) {
const auto selected = item.sibling(item.row(), 0);
@@ -482,9 +468,7 @@ bool GameList::IsEmpty() const {
void GameList::DonePopulating(const QStringList& watch_list) {
emit ShowList(!IsEmpty());
if (UISettings::values.show_folders_in_list) {
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
}
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
// Add favorites row
item_model->invisibleRootItem()->insertRow(0, new GameListFavorites());
@@ -501,7 +485,6 @@ void GameList::DonePopulating(const QStringList& watch_list) {
if (!watch_dirs.isEmpty()) {
watcher->removePaths(watch_dirs);
}
// Workaround: Add the watch paths in chunks to allow the gui to refresh
// This prevents the UI from stalling when a large number of watch paths are added
// Also artificially caps the watcher to a certain number of directories
@@ -903,43 +886,22 @@ void GameList::ToggleFavorite(u64 program_id) {
void GameList::AddFavorite(u64 program_id) {
auto* favorites_row = item_model->item(0);
if (UISettings::values.show_folders_in_list) {
for (int i = 0; i < item_model->rowCount(); i++) {
const auto* folder = item_model->item(i);
for (int j = 0; j < folder->rowCount(); j++) {
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
program_id) {
QList<QStandardItem*> list;
for (int k = 0; k < COLUMN_COUNT; k++) {
list.append(folder->child(j, k)->clone());
}
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
GameListItem::SortRole);
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
for (int i = 1; i < item_model->rowCount() - 1; i++) {
const auto* folder = item_model->item(i);
for (int j = 0; j < folder->rowCount(); j++) {
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
program_id) {
QList<QStandardItem*> list;
for (int k = 0; k < COLUMN_COUNT; k++) {
list.append(folder->child(j, k)->clone());
}
}
}
return;
} else {
for (int i = 0; i < item_model->rowCount(); i++) {
const auto* game = item_model->item(i);
if (game->data(GameListItemPath::ProgramIdRole).toULongLong() != program_id) {
continue;
}
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
GameListItem::SortRole);
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
QList<QStandardItem*> list;
for (int j = 0; j < COLUMN_COUNT; j++) {
list.append(item_model->item(i, j)->clone());
favorites_row->appendRow(list);
return;
}
list[0]->setData(game->data(GameListItem::SortRole), GameListItem::SortRole);
list[0]->setText(game->data(Qt::DisplayRole).toString());
favorites_row->appendRow(list);
return;
}
}
}

View File

@@ -84,7 +84,6 @@ public:
~GameList() override;
QString GetLastFilterResultItem() const;
void ClearList();
void ClearFilter();
void SetFilterFocus();
void SetFilterVisible(bool visibility);
@@ -138,7 +137,6 @@ private:
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void AddRootEntry(const QList<QStandardItem*>& entry_items);
void DonePopulating(const QStringList& watch_list);
private:

View File

@@ -234,8 +234,8 @@ GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
const PlayTime::PlayTimeManager& play_time_manager_,
Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_},
system{system_} {
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_}, system{
system_} {
// We want the game list to manage our lifetime.
setAutoDelete(false);
}
@@ -330,13 +330,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) {
if (UISettings::values.show_folders_in_list) {
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
RecordEvent([=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
}
@@ -414,7 +408,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) { game_list->AddRootEntry(entry); });
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
} else {
std::vector<u8> icon;
@@ -430,13 +425,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
program_id, compatibility_list, play_time_manager, patch);
RecordEvent([=](GameList* game_list) {
if (UISettings::values.show_folders_in_list) {
game_list->AddEntry(entry, parent_dir);
} else {
game_list->AddRootEntry(entry);
}
});
RecordEvent(
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
}
}
} else if (is_dir) {
@@ -469,32 +459,20 @@ void GameListWorker::run() {
if (game_dir.path == std::string("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == std::string("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(QString::fromStdString(game_dir.path));
auto* const game_list_dir = new GameListDir(game_dir);
if (UISettings::values.show_folders_in_list)
DirEntryReady(game_list_dir);
DirEntryReady(game_list_dir);
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
game_list_dir);
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,

View File

@@ -100,6 +100,7 @@
#include "common/x64/cpu_detect.h"
#endif
#include "common/settings.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/crypto/key_manager.h"
@@ -118,6 +119,7 @@
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "frontend_common/config.h"
#include "input_common/drivers/tas_input.h"
#include "input_common/drivers/virtual_amiibo.h"
@@ -186,9 +188,28 @@ constexpr size_t CopyBufferSize = 1_MiB;
* user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/
enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
DRDDeprecation = 0x2,
};
void GMainWindow::ShowTelemetryCallout() {
if (UISettings::values.callout_flags.GetValue() &
static_cast<uint32_t>(CalloutFlag::Telemetry)) {
return;
}
UISettings::values.callout_flags =
UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry);
const QString telemetry_message =
tr("<a href='https://suyu.dev/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve suyu. "
"<br/><br/>Would you like to share your usage data with us?");
if (!question(this, tr("Telemetry"), telemetry_message)) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
}
const int GMainWindow::max_recent_files_item;
static void RemoveCachedContents() {
@@ -396,6 +417,9 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this
ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
@@ -1416,7 +1440,6 @@ void GMainWindow::RestoreUIState() {
game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
ui->action_Show_Folders_In_List->setChecked(UISettings::values.show_folders_in_list.GetValue());
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole();
}
@@ -1532,7 +1555,6 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
connect_menu(ui->action_Show_Folders_In_List, &GMainWindow::OnToggleFoldersInList);
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
@@ -1848,6 +1870,8 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false;
}
current_game_path = filename;
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -3356,7 +3380,7 @@ void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.suyu_token.GetValue().empty() &&
!Settings::values.suyu_username.GetValue().empty()) {
CompatDB compatdb{this};
CompatDB compatdb{system->TelemetrySession(), this};
compatdb.exec();
} else {
QMessageBox::critical(
@@ -3586,6 +3610,8 @@ void GMainWindow::OnConfigure() {
SetDefaultUIGeometry();
RestoreUIState();
ShowTelemetryCallout();
}
InitializeHotkeys();
@@ -4187,14 +4213,6 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
}
void GMainWindow::OnToggleFoldersInList() {
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
game_list->ClearList();
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
}
void GMainWindow::OnAlbum() {
constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer);
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
@@ -4583,7 +4601,6 @@ void GMainWindow::UpdateUISettings() {
UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
UISettings::values.first_start = false;
}

View File

@@ -275,6 +275,7 @@ private:
void BootGameFromList(const QString& filename, StartGameType with_config);
void ShutdownGame();
void ShowTelemetryCallout();
void SetDiscordEnabled(bool state);
void LoadAmiibo(const QString& filename);
@@ -383,7 +384,6 @@ private slots:
void OnAbout();
void OnToggleFilterBar();
void OnToggleStatusBar();
void OnToggleFoldersInList();
void OnDisplayTitleBars(bool);
void InitializeHotkeys();
void ToggleFullscreen();

View File

@@ -45,7 +45,7 @@
<x>0</x>
<y>0</y>
<width>1280</width>
<height>21</height>
<height>22</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@@ -124,7 +124,6 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
<addaction name="action_Show_Folders_In_List" />
<addaction name="separator"/>
<addaction name="menu_Reset_Window_Size"/>
<addaction name="menu_View_Debugging"/>
@@ -289,17 +288,6 @@
<string>Show Status Bar</string>
</property>
</action>
<action name="action_Show_Folders_In_List">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show Folders in List</string>
</property>
<property name="iconText">
<string>Show Status Bar</string>
</property>
</action>
<action name="action_View_Lobby">
<property name="enabled">
<bool>true</bool>

View File

@@ -24,8 +24,8 @@ enum class ConnectionType : u8 { TraversalServer, IP };
DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::DirectConnect>()), system{system_},
room_network{system.GetRoomNetwork()} {
ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
system.GetRoomNetwork()} {
ui->setupUi(this);

View File

@@ -31,8 +31,9 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session), system{system_},
room_network{system.GetRoomNetwork()} {
ui(std::make_unique<Ui::HostRoom>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
ui->setupUi(this);
// set up validation for all of the fields

View File

@@ -27,8 +27,9 @@
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_},
room_network{system.GetRoomNetwork()} {
ui(std::make_unique<Ui::Lobby>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
ui->setupUi(this);
// setup the watcher for background connections

View File

@@ -200,7 +200,6 @@ struct Values {
std::atomic_bool is_game_list_reload_pending{false};
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
Setting<bool> show_folders_in_list{linkage, true, "show_folders_in_list", Category::UiGameList};
QVector<u64> favorited_ids;
// Compatibility List