mirror of
https://git.suyu.dev/suyu/suyu
synced 2025-09-19 04:28:00 -05:00
Revert "Quality-of-Life Improvements"
This commit is contained in:
@@ -54,8 +54,8 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
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: QWebEngineView(parent), input_subsystem{input_subsystem_},
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url_interceptor(std::make_unique<UrlRequestInterceptor>()),
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input_interpreter(std::make_unique<InputInterpreter>(system)),
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default_profile{QWebEngineProfile::defaultProfile()},
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global_settings{default_profile->settings()} {
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default_profile{QWebEngineProfile::defaultProfile()}, global_settings{
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default_profile->settings()} {
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default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
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Common::FS::GetSuyuPath(Common::FS::SuyuPath::SuyuDir) / "qtwebengine")));
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@@ -284,8 +284,8 @@ struct NullRenderWidget : public RenderWidget {
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GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
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std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
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Core::System& system_)
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: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)},
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system{system_} {
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: QWidget(parent),
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emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
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setWindowTitle(QStringLiteral("suyu %1 | %2-%3")
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.arg(QString::fromUtf8(Common::g_build_name),
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QString::fromUtf8(Common::g_scm_branch),
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@@ -6,12 +6,14 @@
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#include <QPushButton>
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#include <QtConcurrent/qtconcurrentrun.h>
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#include "common/logging/log.h"
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#include "common/telemetry.h"
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#include "core/telemetry_session.h"
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#include "suyu/compatdb.h"
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#include "ui_compatdb.h"
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CompatDB::CompatDB(QWidget* parent)
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CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
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: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
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ui{std::make_unique<Ui::CompatDB>()} {
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ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
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ui->setupUi(this);
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connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
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@@ -112,10 +114,15 @@ void CompatDB::Submit() {
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case CompatDBPage::Final:
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back();
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LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
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telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
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compatibility);
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button(NextButton)->setEnabled(false);
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button(NextButton)->setText(tr("Submitting"));
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button(CancelButton)->setVisible(false);
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testcase_watcher.setFuture(
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QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
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break;
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default:
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LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
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@@ -6,6 +6,7 @@
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#include <memory>
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#include <QFutureWatcher>
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#include <QWizard>
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#include "core/telemetry_session.h"
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namespace Ui {
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class CompatDB;
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@@ -24,7 +25,7 @@ class CompatDB : public QWizard {
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Q_OBJECT
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public:
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explicit CompatDB(QWidget* parent = nullptr);
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explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
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~CompatDB();
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int nextId() const override;
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@@ -37,4 +38,6 @@ private:
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CompatibilityStatus CalculateCompatibility() const;
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void OnTestcaseSubmitted();
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void EnableNext();
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Core::TelemetrySession& telemetry_session;
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};
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@@ -32,9 +32,9 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
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InputCommon::InputSubsystem* input_subsystem,
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std::vector<VkDeviceInfo::Record>& vk_device_records,
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Core::System& system_, bool enable_web_config)
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: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry(registry_),
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system{system_},
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builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
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: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
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registry(registry_), system{system_}, builder{std::make_unique<ConfigurationShared::Builder>(
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this, !system_.IsPoweredOn())},
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applets_tab{std::make_unique<ConfigureApplets>(system_, nullptr, *builder, this)},
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audio_tab{std::make_unique<ConfigureAudio>(system_, nullptr, *builder, this)},
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cpu_tab{std::make_unique<ConfigureCpu>(system_, nullptr, *builder, this)},
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@@ -293,11 +293,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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InputCommon::InputSubsystem* input_subsystem_,
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InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
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bool is_powered_on_, bool debug_)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
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player_index{player_index_}, debug{debug_}, is_powered_on{is_powered_on_},
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input_subsystem{input_subsystem_}, profiles(profiles_),
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
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bottom_row{bottom_row_}, hid_core{hid_core_} {
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: QWidget(parent),
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ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
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is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
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timeout_timer(std::make_unique<QTimer>()),
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poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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@@ -43,7 +43,7 @@
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<number>1</number>
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</property>
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<property name="maximum">
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<number>200</number>
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<number>100</number>
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</property>
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<property name="value">
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<number>50</number>
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@@ -69,7 +69,7 @@
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<number>1</number>
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</property>
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<property name="maximum">
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<number>200</number>
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<number>100</number>
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</property>
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<property name="value">
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<number>50</number>
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@@ -17,17 +17,14 @@
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#include <QTimer>
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#include "common/fs/fs_util.h"
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#include "common/hex_util.h"
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#include "common/settings_enums.h"
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#include "common/settings_input.h"
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#include "configuration/shared_widget.h"
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#include "core/core.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/ips_layer.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/xts_archive.h"
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#include "core/loader/loader.h"
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#include "core/loader/nso.h"
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#include "frontend_common/config.h"
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#include "suyu/configuration/configuration_shared.h"
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#include "suyu/configuration/configure_audio.h"
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@@ -47,12 +44,10 @@
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ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
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std::vector<VkDeviceInfo::Record>& vk_device_records,
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Core::System& system_)
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: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
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pm{title_id_, system_.GetFileSystemController(), system_.GetContentProvider()},
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title_id{title_id_}, system{system_},
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: QDialog(parent),
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ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_},
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builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
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tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} {
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const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
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const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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@@ -146,14 +141,6 @@ void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
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LoadConfiguration();
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}
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std::string ConfigurePerGame::GetBuildID() {
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LOG_INFO(Core, "{}", file->GetExtension());
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// https://github.com/Ryujinx/Ryujinx/blob/master/src/Ryujinx.UI.Common/App/ApplicationData.cs#L71
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return "Invalid File";
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}
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void ConfigurePerGame::LoadConfiguration() {
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if (file == nullptr) {
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return;
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@@ -161,14 +148,13 @@ void ConfigurePerGame::LoadConfiguration() {
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addons_tab->LoadFromFile(file);
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const auto control = pm.GetControlMetadata();
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const auto loader = Loader::GetLoader(system, file);
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ui->display_title_id->setText(
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QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
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// TODO: Should get proper build id for UI
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// ui->display_build_id->setText(QString::fromStdString(GetBuildID()));
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const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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const auto loader = Loader::GetLoader(system, file);
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if (control.first != nullptr) {
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ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
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@@ -11,7 +11,6 @@
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#include <QList>
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#include "configuration/shared_widget.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/vfs/vfs_types.h"
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#include "frontend_common/config.h"
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#include "suyu/configuration/configuration_shared.h"
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@@ -69,11 +68,8 @@ private:
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void LoadConfiguration();
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std::string GetBuildID();
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std::unique_ptr<Ui::ConfigurePerGame> ui;
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FileSys::VirtualFile file;
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FileSys::PatchManager pm;
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u64 title_id;
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QGraphicsScene* scene;
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@@ -67,18 +67,8 @@
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</item>
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<item>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="2" column="1">
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<widget class="QLineEdit" name="display_developer">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="6" column="1">
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<widget class="QLineEdit" name="display_format">
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<widget class="QLineEdit" name="display_size">
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<property name="enabled">
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<bool>true</bool>
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</property>
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@@ -87,58 +77,6 @@
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</property>
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</widget>
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</item>
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<item row="7" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Size</string>
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</property>
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</widget>
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</item>
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<item row="8" column="0">
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<widget class="QLabel" name="label_7">
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<property name="text">
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<string>Filename</string>
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Title ID</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Name</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="QLineEdit" name="display_title_id">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Developer</string>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Format</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QLineEdit" name="display_version">
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<property name="enabled">
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@@ -149,14 +87,31 @@
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_3">
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<item row="1" column="0">
|
||||
<widget class="QLabel" name="label">
|
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<property name="text">
|
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<string>Version</string>
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<string>Name</string>
|
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</property>
|
||||
</widget>
|
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</item>
|
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<item row="8" column="1">
|
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<item row="4" column="0">
|
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<widget class="QLabel" name="label_4">
|
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<property name="text">
|
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<string>Title ID</string>
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||||
</property>
|
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</widget>
|
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</item>
|
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<item row="4" column="1">
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<widget class="QLineEdit" name="display_title_id">
|
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<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
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<widget class="QLineEdit" name="display_filename">
|
||||
<property name="enabled">
|
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<bool>true</bool>
|
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@@ -166,6 +121,23 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QLineEdit" name="display_format">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Filename</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="display_name">
|
||||
<property name="enabled">
|
||||
@@ -176,8 +148,8 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QLineEdit" name="display_size">
|
||||
<item row="2" column="1">
|
||||
<widget class="QLineEdit" name="display_developer">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
@@ -185,22 +157,35 @@
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<!-- TODO: Gotta implement proper working build id -->
|
||||
<!--item row="5" column="1">
|
||||
<widget class="QLineEdit" name="display_build_id">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Format</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="label_9">
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Build ID</string>
|
||||
<string>Version</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item-->
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Size</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Developer</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
|
@@ -5,6 +5,7 @@
|
||||
#include <QMessageBox>
|
||||
#include <QtConcurrent/QtConcurrentRun>
|
||||
#include "common/settings.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "suyu/configuration/configure_web.h"
|
||||
#include "suyu/uisettings.h"
|
||||
#include "ui_configure_web.h"
|
||||
@@ -37,6 +38,8 @@ static std::string TokenFromDisplayToken(const std::string& display_token) {
|
||||
ConfigureWeb::ConfigureWeb(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
|
||||
ui->setupUi(this);
|
||||
connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this,
|
||||
&ConfigureWeb::RefreshTelemetryID);
|
||||
connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin);
|
||||
connect(&verify_watcher, &QFutureWatcher<bool>::finished, this, &ConfigureWeb::OnLoginVerified);
|
||||
|
||||
@@ -61,6 +64,10 @@ void ConfigureWeb::changeEvent(QEvent* event) {
|
||||
void ConfigureWeb::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
|
||||
ui->telemetry_learn_more->setText(
|
||||
tr("<a href='https://suyu.dev/help/feature/telemetry/'><span style=\"text-decoration: "
|
||||
"underline; color:#039be5;\">Learn more</span></a>"));
|
||||
|
||||
ui->web_signup_link->setText(
|
||||
tr("<a href='https://profile.suyu.dev/'><span style=\"text-decoration: underline; "
|
||||
"color:#039be5;\">Sign up</span></a>"));
|
||||
@@ -68,11 +75,15 @@ void ConfigureWeb::RetranslateUI() {
|
||||
ui->web_token_info_link->setText(
|
||||
tr("<a href='https://suyu.dev/wiki/suyu-web-service/'><span style=\"text-decoration: "
|
||||
"underline; color:#039be5;\">What is my token?</span></a>"));
|
||||
|
||||
ui->label_telemetry_id->setText(
|
||||
tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper()));
|
||||
}
|
||||
|
||||
void ConfigureWeb::SetConfiguration() {
|
||||
ui->web_credentials_disclaimer->setWordWrap(true);
|
||||
|
||||
ui->telemetry_learn_more->setOpenExternalLinks(true);
|
||||
ui->web_signup_link->setOpenExternalLinks(true);
|
||||
ui->web_token_info_link->setOpenExternalLinks(true);
|
||||
|
||||
@@ -82,6 +93,7 @@ void ConfigureWeb::SetConfiguration() {
|
||||
ui->username->setText(QString::fromStdString(Settings::values.suyu_username.GetValue()));
|
||||
}
|
||||
|
||||
ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry.GetValue());
|
||||
ui->edit_token->setText(QString::fromStdString(GenerateDisplayToken(
|
||||
Settings::values.suyu_username.GetValue(), Settings::values.suyu_token.GetValue())));
|
||||
|
||||
@@ -94,6 +106,7 @@ void ConfigureWeb::SetConfiguration() {
|
||||
}
|
||||
|
||||
void ConfigureWeb::ApplyConfiguration() {
|
||||
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
|
||||
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
|
||||
if (user_verified) {
|
||||
Settings::values.suyu_username =
|
||||
@@ -106,6 +119,12 @@ void ConfigureWeb::ApplyConfiguration() {
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureWeb::RefreshTelemetryID() {
|
||||
const u64 new_telemetry_id{Core::RegenerateTelemetryId()};
|
||||
ui->label_telemetry_id->setText(
|
||||
tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper()));
|
||||
}
|
||||
|
||||
void ConfigureWeb::OnLoginChanged() {
|
||||
if (ui->edit_token->text().isEmpty()) {
|
||||
user_verified = true;
|
||||
@@ -131,12 +150,7 @@ void ConfigureWeb::VerifyLogin() {
|
||||
verify_watcher.setFuture(QtConcurrent::run(
|
||||
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
|
||||
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username,
|
||||
token);
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
return Core::VerifyLogin(username, token);
|
||||
}));
|
||||
}
|
||||
|
||||
|
@@ -25,6 +25,7 @@ private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void RefreshTelemetryID();
|
||||
void OnLoginChanged();
|
||||
void VerifyLogin();
|
||||
void OnLoginVerified();
|
||||
|
@@ -125,6 +125,56 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Telemetry</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_telemetry">
|
||||
<property name="text">
|
||||
<string>Share anonymous usage data with the suyu team</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="telemetry_learn_more">
|
||||
<property name="text">
|
||||
<string>Learn more</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayoutTelemetryId">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_telemetry_id">
|
||||
<property name="text">
|
||||
<string>Telemetry ID:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QPushButton" name="button_regenerate_telemetry_id">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="layoutDirection">
|
||||
<enum>Qt::RightToLeft</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Regenerate</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
|
@@ -766,8 +766,8 @@ Widget::Widget(Settings::BasicSetting* setting_, const TranslationMap& translati
|
||||
|
||||
Builder::Builder(QWidget* parent_, bool runtime_lock_)
|
||||
: translations{InitializeTranslations(parent_)},
|
||||
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_},
|
||||
runtime_lock{runtime_lock_} {}
|
||||
combobox_translations{ComboboxEnumeration(parent_)}, parent{parent_}, runtime_lock{
|
||||
runtime_lock_} {}
|
||||
|
||||
Builder::~Builder() = default;
|
||||
|
||||
|
@@ -3,6 +3,7 @@
|
||||
|
||||
// Modified by palfaiate on <2024/03/07>
|
||||
|
||||
#include <regex>
|
||||
#include <QApplication>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
@@ -383,17 +384,6 @@ GameList::~GameList() {
|
||||
UnloadController();
|
||||
}
|
||||
|
||||
void GameList::ClearList() {
|
||||
// Clear all items
|
||||
item_model->setRowCount(0);
|
||||
|
||||
// Notify a reload is pending
|
||||
UISettings::values.is_game_list_reload_pending.exchange(true);
|
||||
UISettings::values.is_game_list_reload_pending.notify_all();
|
||||
|
||||
// Load stuff back up
|
||||
}
|
||||
|
||||
void GameList::SetFilterFocus() {
|
||||
if (tree_view->model()->rowCount() > 0) {
|
||||
search_field->setFocus();
|
||||
@@ -423,10 +413,6 @@ void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* p
|
||||
parent->appendRow(entry_items);
|
||||
}
|
||||
|
||||
void GameList::AddRootEntry(const QList<QStandardItem*>& entry_items) {
|
||||
item_model->invisibleRootItem()->appendRow(entry_items);
|
||||
}
|
||||
|
||||
void GameList::ValidateEntry(const QModelIndex& item) {
|
||||
const auto selected = item.sibling(item.row(), 0);
|
||||
|
||||
@@ -482,9 +468,7 @@ bool GameList::IsEmpty() const {
|
||||
void GameList::DonePopulating(const QStringList& watch_list) {
|
||||
emit ShowList(!IsEmpty());
|
||||
|
||||
if (UISettings::values.show_folders_in_list) {
|
||||
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
|
||||
}
|
||||
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
|
||||
|
||||
// Add favorites row
|
||||
item_model->invisibleRootItem()->insertRow(0, new GameListFavorites());
|
||||
@@ -501,7 +485,6 @@ void GameList::DonePopulating(const QStringList& watch_list) {
|
||||
if (!watch_dirs.isEmpty()) {
|
||||
watcher->removePaths(watch_dirs);
|
||||
}
|
||||
|
||||
// Workaround: Add the watch paths in chunks to allow the gui to refresh
|
||||
// This prevents the UI from stalling when a large number of watch paths are added
|
||||
// Also artificially caps the watcher to a certain number of directories
|
||||
@@ -903,43 +886,22 @@ void GameList::ToggleFavorite(u64 program_id) {
|
||||
void GameList::AddFavorite(u64 program_id) {
|
||||
auto* favorites_row = item_model->item(0);
|
||||
|
||||
if (UISettings::values.show_folders_in_list) {
|
||||
for (int i = 0; i < item_model->rowCount(); i++) {
|
||||
const auto* folder = item_model->item(i);
|
||||
for (int j = 0; j < folder->rowCount(); j++) {
|
||||
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
|
||||
program_id) {
|
||||
QList<QStandardItem*> list;
|
||||
for (int k = 0; k < COLUMN_COUNT; k++) {
|
||||
list.append(folder->child(j, k)->clone());
|
||||
}
|
||||
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
|
||||
GameListItem::SortRole);
|
||||
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
|
||||
|
||||
favorites_row->appendRow(list);
|
||||
return;
|
||||
for (int i = 1; i < item_model->rowCount() - 1; i++) {
|
||||
const auto* folder = item_model->item(i);
|
||||
for (int j = 0; j < folder->rowCount(); j++) {
|
||||
if (folder->child(j)->data(GameListItemPath::ProgramIdRole).toULongLong() ==
|
||||
program_id) {
|
||||
QList<QStandardItem*> list;
|
||||
for (int k = 0; k < COLUMN_COUNT; k++) {
|
||||
list.append(folder->child(j, k)->clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
for (int i = 0; i < item_model->rowCount(); i++) {
|
||||
const auto* game = item_model->item(i);
|
||||
if (game->data(GameListItemPath::ProgramIdRole).toULongLong() != program_id) {
|
||||
continue;
|
||||
}
|
||||
list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
|
||||
GameListItem::SortRole);
|
||||
list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
|
||||
|
||||
QList<QStandardItem*> list;
|
||||
for (int j = 0; j < COLUMN_COUNT; j++) {
|
||||
list.append(item_model->item(i, j)->clone());
|
||||
favorites_row->appendRow(list);
|
||||
return;
|
||||
}
|
||||
|
||||
list[0]->setData(game->data(GameListItem::SortRole), GameListItem::SortRole);
|
||||
list[0]->setText(game->data(Qt::DisplayRole).toString());
|
||||
|
||||
favorites_row->appendRow(list);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -84,7 +84,6 @@ public:
|
||||
~GameList() override;
|
||||
|
||||
QString GetLastFilterResultItem() const;
|
||||
void ClearList();
|
||||
void ClearFilter();
|
||||
void SetFilterFocus();
|
||||
void SetFilterVisible(bool visibility);
|
||||
@@ -138,7 +137,6 @@ private:
|
||||
|
||||
void AddDirEntry(GameListDir* entry_items);
|
||||
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
|
||||
void AddRootEntry(const QList<QStandardItem*>& entry_items);
|
||||
void DonePopulating(const QStringList& watch_list);
|
||||
|
||||
private:
|
||||
|
@@ -234,8 +234,8 @@ GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
|
||||
const PlayTime::PlayTimeManager& play_time_manager_,
|
||||
Core::System& system_)
|
||||
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
|
||||
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_},
|
||||
system{system_} {
|
||||
compatibility_list{compatibility_list_}, play_time_manager{play_time_manager_}, system{
|
||||
system_} {
|
||||
// We want the game list to manage our lifetime.
|
||||
setAutoDelete(false);
|
||||
}
|
||||
@@ -330,13 +330,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||
|
||||
auto entry = MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
|
||||
program_id, compatibility_list, play_time_manager, patch);
|
||||
RecordEvent([=](GameList* game_list) {
|
||||
if (UISettings::values.show_folders_in_list) {
|
||||
game_list->AddEntry(entry, parent_dir);
|
||||
} else {
|
||||
game_list->AddRootEntry(entry);
|
||||
}
|
||||
});
|
||||
RecordEvent([=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -414,7 +408,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
|
||||
id, compatibility_list, play_time_manager, patch);
|
||||
|
||||
RecordEvent([=](GameList* game_list) { game_list->AddRootEntry(entry); });
|
||||
RecordEvent(
|
||||
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
|
||||
}
|
||||
} else {
|
||||
std::vector<u8> icon;
|
||||
@@ -430,13 +425,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
|
||||
physical_name, name, Common::FS::GetSize(physical_name), icon, *loader,
|
||||
program_id, compatibility_list, play_time_manager, patch);
|
||||
|
||||
RecordEvent([=](GameList* game_list) {
|
||||
if (UISettings::values.show_folders_in_list) {
|
||||
game_list->AddEntry(entry, parent_dir);
|
||||
} else {
|
||||
game_list->AddRootEntry(entry);
|
||||
}
|
||||
});
|
||||
RecordEvent(
|
||||
[=](GameList* game_list) { game_list->AddEntry(entry, parent_dir); });
|
||||
}
|
||||
}
|
||||
} else if (is_dir) {
|
||||
@@ -469,32 +459,20 @@ void GameListWorker::run() {
|
||||
|
||||
if (game_dir.path == std::string("SDMC")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
|
||||
|
||||
if (UISettings::values.show_folders_in_list)
|
||||
DirEntryReady(game_list_dir);
|
||||
|
||||
DirEntryReady(game_list_dir);
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else if (game_dir.path == std::string("UserNAND")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
|
||||
|
||||
if (UISettings::values.show_folders_in_list)
|
||||
DirEntryReady(game_list_dir);
|
||||
|
||||
DirEntryReady(game_list_dir);
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else if (game_dir.path == std::string("SysNAND")) {
|
||||
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
|
||||
|
||||
if (UISettings::values.show_folders_in_list)
|
||||
DirEntryReady(game_list_dir);
|
||||
|
||||
DirEntryReady(game_list_dir);
|
||||
AddTitlesToGameList(game_list_dir);
|
||||
} else {
|
||||
watch_list.append(QString::fromStdString(game_dir.path));
|
||||
auto* const game_list_dir = new GameListDir(game_dir);
|
||||
|
||||
if (UISettings::values.show_folders_in_list)
|
||||
DirEntryReady(game_list_dir);
|
||||
|
||||
DirEntryReady(game_list_dir);
|
||||
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
|
||||
game_list_dir);
|
||||
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,
|
||||
|
@@ -100,6 +100,7 @@
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
#include "common/settings.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
@@ -118,6 +119,7 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "input_common/drivers/tas_input.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
@@ -186,9 +188,28 @@ constexpr size_t CopyBufferSize = 1_MiB;
|
||||
* user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
|
||||
*/
|
||||
enum class CalloutFlag : uint32_t {
|
||||
Telemetry = 0x1,
|
||||
DRDDeprecation = 0x2,
|
||||
};
|
||||
|
||||
void GMainWindow::ShowTelemetryCallout() {
|
||||
if (UISettings::values.callout_flags.GetValue() &
|
||||
static_cast<uint32_t>(CalloutFlag::Telemetry)) {
|
||||
return;
|
||||
}
|
||||
|
||||
UISettings::values.callout_flags =
|
||||
UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry);
|
||||
const QString telemetry_message =
|
||||
tr("<a href='https://suyu.dev/help/feature/telemetry/'>Anonymous "
|
||||
"data is collected</a> to help improve suyu. "
|
||||
"<br/><br/>Would you like to share your usage data with us?");
|
||||
if (!question(this, tr("Telemetry"), telemetry_message)) {
|
||||
Settings::values.enable_telemetry = false;
|
||||
system->ApplySettings();
|
||||
}
|
||||
}
|
||||
|
||||
const int GMainWindow::max_recent_files_item;
|
||||
|
||||
static void RemoveCachedContents() {
|
||||
@@ -396,6 +417,9 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
|
||||
game_list->LoadCompatibilityList();
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
|
||||
// Show one-time "callout" messages to the user
|
||||
ShowTelemetryCallout();
|
||||
|
||||
// make sure menubar has the arrow cursor instead of inheriting from this
|
||||
ui->menubar->setCursor(QCursor());
|
||||
statusBar()->setCursor(QCursor());
|
||||
@@ -1416,7 +1440,6 @@ void GMainWindow::RestoreUIState() {
|
||||
game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
|
||||
|
||||
ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
|
||||
ui->action_Show_Folders_In_List->setChecked(UISettings::values.show_folders_in_list.GetValue());
|
||||
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
|
||||
Debugger::ToggleConsole();
|
||||
}
|
||||
@@ -1532,7 +1555,6 @@ void GMainWindow::ConnectMenuEvents() {
|
||||
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
|
||||
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
|
||||
connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
|
||||
connect_menu(ui->action_Show_Folders_In_List, &GMainWindow::OnToggleFoldersInList);
|
||||
|
||||
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
|
||||
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
|
||||
@@ -1848,6 +1870,8 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
|
||||
return false;
|
||||
}
|
||||
current_game_path = filename;
|
||||
|
||||
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3356,7 +3380,7 @@ void GMainWindow::OnMenuReportCompatibility() {
|
||||
|
||||
if (!Settings::values.suyu_token.GetValue().empty() &&
|
||||
!Settings::values.suyu_username.GetValue().empty()) {
|
||||
CompatDB compatdb{this};
|
||||
CompatDB compatdb{system->TelemetrySession(), this};
|
||||
compatdb.exec();
|
||||
} else {
|
||||
QMessageBox::critical(
|
||||
@@ -3586,6 +3610,8 @@ void GMainWindow::OnConfigure() {
|
||||
|
||||
SetDefaultUIGeometry();
|
||||
RestoreUIState();
|
||||
|
||||
ShowTelemetryCallout();
|
||||
}
|
||||
InitializeHotkeys();
|
||||
|
||||
@@ -4187,14 +4213,6 @@ void GMainWindow::OnToggleStatusBar() {
|
||||
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
|
||||
}
|
||||
|
||||
void GMainWindow::OnToggleFoldersInList() {
|
||||
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
|
||||
|
||||
game_list->ClearList();
|
||||
game_list->LoadCompatibilityList();
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
|
||||
void GMainWindow::OnAlbum() {
|
||||
constexpr u64 AlbumId = static_cast<u64>(Service::AM::AppletProgramId::PhotoViewer);
|
||||
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
|
||||
@@ -4583,7 +4601,6 @@ void GMainWindow::UpdateUISettings() {
|
||||
UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
|
||||
UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
|
||||
UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
|
||||
UISettings::values.show_folders_in_list = ui->action_Show_Folders_In_List->isChecked();
|
||||
UISettings::values.first_start = false;
|
||||
}
|
||||
|
||||
|
@@ -275,6 +275,7 @@ private:
|
||||
void BootGameFromList(const QString& filename, StartGameType with_config);
|
||||
void ShutdownGame();
|
||||
|
||||
void ShowTelemetryCallout();
|
||||
void SetDiscordEnabled(bool state);
|
||||
void LoadAmiibo(const QString& filename);
|
||||
|
||||
@@ -383,7 +384,6 @@ private slots:
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnToggleStatusBar();
|
||||
void OnToggleFoldersInList();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void InitializeHotkeys();
|
||||
void ToggleFullscreen();
|
||||
|
@@ -45,7 +45,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1280</width>
|
||||
<height>21</height>
|
||||
<height>22</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QMenu" name="menu_File">
|
||||
@@ -124,7 +124,6 @@
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="action_Show_Folders_In_List" />
|
||||
<addaction name="separator"/>
|
||||
<addaction name="menu_Reset_Window_Size"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
@@ -289,17 +288,6 @@
|
||||
<string>Show Status Bar</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Show_Folders_In_List">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show Folders in List</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Show Status Bar</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_View_Lobby">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
|
@@ -24,8 +24,8 @@ enum class ConnectionType : u8 { TraversalServer, IP };
|
||||
|
||||
DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
|
||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui(std::make_unique<Ui::DirectConnect>()), system{system_},
|
||||
room_network{system.GetRoomNetwork()} {
|
||||
ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
|
||||
system.GetRoomNetwork()} {
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
|
@@ -31,8 +31,9 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
|
||||
Core::System& system_)
|
||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session), system{system_},
|
||||
room_network{system.GetRoomNetwork()} {
|
||||
ui(std::make_unique<Ui::HostRoom>()),
|
||||
announce_multiplayer_session(session), system{system_}, room_network{
|
||||
system.GetRoomNetwork()} {
|
||||
ui->setupUi(this);
|
||||
|
||||
// set up validation for all of the fields
|
||||
|
@@ -27,8 +27,9 @@
|
||||
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
|
||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_},
|
||||
room_network{system.GetRoomNetwork()} {
|
||||
ui(std::make_unique<Ui::Lobby>()),
|
||||
announce_multiplayer_session(session), system{system_}, room_network{
|
||||
system.GetRoomNetwork()} {
|
||||
ui->setupUi(this);
|
||||
|
||||
// setup the watcher for background connections
|
||||
|
@@ -200,7 +200,6 @@ struct Values {
|
||||
std::atomic_bool is_game_list_reload_pending{false};
|
||||
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
|
||||
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
|
||||
Setting<bool> show_folders_in_list{linkage, true, "show_folders_in_list", Category::UiGameList};
|
||||
QVector<u64> favorited_ids;
|
||||
|
||||
// Compatibility List
|
||||
|
Reference in New Issue
Block a user