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	Loader: Refactored use of const.
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		| @@ -342,7 +342,7 @@ bool ElfReader::LoadSymbols() { | ||||
| namespace Loader { | ||||
|  | ||||
| /// AppLoader_ELF constructor | ||||
| AppLoader_ELF::AppLoader_ELF(std::string& filename) : is_loaded(false) { | ||||
| AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) { | ||||
|     this->filename = filename; | ||||
| } | ||||
|  | ||||
| @@ -356,7 +356,7 @@ AppLoader_ELF::~AppLoader_ELF() { | ||||
|  * @todo Move NCSD parsing out of here and create a separate function for loading these | ||||
|  * @return True on success, otherwise false | ||||
|  */ | ||||
| const ResultStatus AppLoader_ELF::Load() { | ||||
| ResultStatus AppLoader_ELF::Load() { | ||||
|     INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str()); | ||||
|  | ||||
|     if (is_loaded) | ||||
|   | ||||
| @@ -15,14 +15,14 @@ namespace Loader { | ||||
| /// Loads an ELF/AXF file | ||||
| class AppLoader_ELF : public AppLoader { | ||||
| public: | ||||
|     AppLoader_ELF(std::string& filename); | ||||
|     AppLoader_ELF(const std::string& filename); | ||||
|     ~AppLoader_ELF(); | ||||
|  | ||||
|     /** | ||||
|      * Load the bootable file | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     const ResultStatus Load(); | ||||
|     ResultStatus Load(); | ||||
|  | ||||
| private: | ||||
|     std::string filename; | ||||
|   | ||||
| @@ -18,7 +18,7 @@ namespace Loader { | ||||
|  * @todo (ShizZy) this function sucks... make it actually check file contents etc. | ||||
|  * @return FileType of file | ||||
|  */ | ||||
| const FileType IdentifyFile(const std::string &filename) { | ||||
| FileType IdentifyFile(const std::string &filename) { | ||||
|     if (filename.size() == 0) { | ||||
|         ERROR_LOG(LOADER, "invalid filename %s", filename.c_str()); | ||||
|         return FileType::Error; | ||||
| @@ -45,7 +45,7 @@ const FileType IdentifyFile(const std::string &filename) { | ||||
|  * @param filename String filename of bootable file | ||||
|  * @return ResultStatus result of function | ||||
|  */ | ||||
| const ResultStatus LoadFile(std::string& filename) { | ||||
| ResultStatus LoadFile(const std::string& filename) { | ||||
|     INFO_LOG(LOADER, "Loading file %s...", filename.c_str()); | ||||
|  | ||||
|     switch (IdentifyFile(filename)) { | ||||
|   | ||||
| @@ -44,7 +44,7 @@ public: | ||||
|      * Load the application | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     virtual const ResultStatus Load() = 0; | ||||
|     virtual ResultStatus Load() = 0; | ||||
|  | ||||
|     /** | ||||
|      * Get the code (typically .code section) of the application | ||||
| @@ -109,13 +109,13 @@ protected: | ||||
|  * @param filename String filename of bootable file | ||||
|  * @return FileType of file | ||||
|  */ | ||||
| const FileType IdentifyFile(const std::string &filename); | ||||
| FileType IdentifyFile(const std::string &filename); | ||||
|  | ||||
| /** | ||||
|  * Identifies and loads a bootable file | ||||
|  * @param filename String filename of bootable file | ||||
|  * @return ResultStatus result of function | ||||
|  */ | ||||
| const ResultStatus LoadFile(std::string& filename); | ||||
| ResultStatus LoadFile(const std::string& filename); | ||||
|  | ||||
| } // namespace | ||||
|   | ||||
| @@ -102,7 +102,7 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 | ||||
| // AppLoader_NCCH class | ||||
|  | ||||
| /// AppLoader_NCCH constructor | ||||
| AppLoader_NCCH::AppLoader_NCCH(std::string& filename) { | ||||
| AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) { | ||||
|     this->filename = filename; | ||||
|     is_loaded = false; | ||||
|     is_compressed = false; | ||||
| @@ -119,7 +119,7 @@ AppLoader_NCCH::~AppLoader_NCCH() { | ||||
|  * Loads .code section into memory for booting | ||||
|  * @return ResultStatus result of function | ||||
|  */ | ||||
| const ResultStatus AppLoader_NCCH::LoadExec() const { | ||||
| ResultStatus AppLoader_NCCH::LoadExec() const { | ||||
|     if (!is_loaded)  | ||||
|         return ResultStatus::ErrorNotLoaded; | ||||
|  | ||||
| @@ -137,7 +137,7 @@ const ResultStatus AppLoader_NCCH::LoadExec() const { | ||||
|  * @param name Name of section to read out of NCCH file | ||||
|  * @param buffer Buffer to read section into. | ||||
|  */ | ||||
| const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name,  | ||||
| ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name,  | ||||
|     std::vector<u8>& buffer) { | ||||
|  | ||||
|     // Iterate through the ExeFs archive until we find the .code file... | ||||
| @@ -183,7 +183,7 @@ const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const ch | ||||
|  * @param file Handle to file to read from | ||||
|  * @return ResultStatus result of function | ||||
|  */ | ||||
| const ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) { | ||||
| ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) { | ||||
|     // Check if the NCCH has a RomFS... | ||||
|     if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) { | ||||
|         u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000; | ||||
| @@ -210,7 +210,7 @@ const ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) { | ||||
|  * @todo Move NCSD parsing out of here and create a separate function for loading these | ||||
|  * @return True on success, otherwise false | ||||
|  */ | ||||
| const ResultStatus AppLoader_NCCH::Load() { | ||||
| ResultStatus AppLoader_NCCH::Load() { | ||||
|     INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str()); | ||||
|  | ||||
|     if (is_loaded) | ||||
|   | ||||
| @@ -147,14 +147,14 @@ namespace Loader { | ||||
| /// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI) | ||||
| class AppLoader_NCCH : public AppLoader { | ||||
| public: | ||||
|     AppLoader_NCCH(std::string& filename); | ||||
|     AppLoader_NCCH(const std::string& filename); | ||||
|     ~AppLoader_NCCH(); | ||||
|  | ||||
|     /** | ||||
|      * Load the application | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     const ResultStatus Load(); | ||||
|     ResultStatus Load(); | ||||
|  | ||||
| private: | ||||
|  | ||||
| @@ -165,21 +165,20 @@ private: | ||||
|      * @param buffer Buffer to read section into. | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     const ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name,  | ||||
|         std::vector<u8>& buffer); | ||||
|     ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name, std::vector<u8>& buffer); | ||||
|  | ||||
|     /** | ||||
|      * Reads RomFS of an NCCH file into AppLoader | ||||
|      * @param file Handle to file to read from | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     const ResultStatus LoadRomFS(File::IOFile& file); | ||||
|     ResultStatus LoadRomFS(File::IOFile& file); | ||||
|  | ||||
|     /** | ||||
|      * Loads .code section into memory for booting | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     const ResultStatus LoadExec() const; | ||||
|     ResultStatus LoadExec() const; | ||||
|  | ||||
|     std::string     filename; | ||||
|     bool            is_loaded; | ||||
|   | ||||
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