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	input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
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			@@ -130,10 +130,10 @@ public:
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        if (sdl_controller) {
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            return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
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                                            rumble_max_duration_ms) == 0;
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                                            rumble_max_duration_ms) != -1;
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        } else if (sdl_joystick) {
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            return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
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                                      rumble_max_duration_ms) == 0;
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                                      rumble_max_duration_ms) != -1;
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        }
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        return false;
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