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	Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
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		| @@ -396,6 +396,8 @@ struct SurfaceParams { | ||||
|             UNREACHABLE(); | ||||
|         case Tegra::Texture::TextureFormat::ZF32: | ||||
|             return PixelFormat::Z32F; | ||||
|         case Tegra::Texture::TextureFormat::Z16: | ||||
|             return PixelFormat::Z16; | ||||
|         case Tegra::Texture::TextureFormat::Z24S8: | ||||
|             return PixelFormat::Z24S8; | ||||
|         case Tegra::Texture::TextureFormat::DXT1: | ||||
|   | ||||
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