| 
						
					 | 
					 | 
					@@ -59,13 +59,14 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    statusBar()->hide();
 | 
					 | 
					 | 
					 | 
					    statusBar()->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    InitializeWidgets();
 | 
					 | 
					 | 
					 | 
					    InitializeWidgets();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    InitializeDebugMenuActions();
 | 
					 | 
					 | 
					 | 
					    InitializeDebugWidgets();
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    InitializeRecentFileMenuActions();
 | 
					 | 
					 | 
					 | 
					    InitializeRecentFileMenuActions();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    InitializeHotkeys();
 | 
					 | 
					 | 
					 | 
					    InitializeHotkeys();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    SetDefaultUIGeometry();
 | 
					 | 
					 | 
					 | 
					    SetDefaultUIGeometry();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    RestoreUIState();
 | 
					 | 
					 | 
					 | 
					    RestoreUIState();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    ConnectMenuEvents();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ConnectWidgetEvents();
 | 
					 | 
					 | 
					 | 
					    ConnectWidgetEvents();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc));
 | 
					 | 
					 | 
					 | 
					    setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc));
 | 
				
			
			
		
	
	
		
		
			
				
					
					| 
						
					 | 
					 | 
					@@ -93,74 +94,85 @@ void GMainWindow::InitializeWidgets() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    game_list = new GameList();
 | 
					 | 
					 | 
					 | 
					    game_list = new GameList();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ui.horizontalLayout->addWidget(game_list);
 | 
					 | 
					 | 
					 | 
					    ui.horizontalLayout->addWidget(game_list);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					void GMainWindow::InitializeDebugWidgets() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GMainWindow::OnCreateGraphicsSurfaceViewer);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    QMenu* debug_menu = ui.menu_View_Debugging;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    profilerWidget = new ProfilerWidget(this);
 | 
					 | 
					 | 
					 | 
					    profilerWidget = new ProfilerWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    profilerWidget->hide();
 | 
					 | 
					 | 
					 | 
					    profilerWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(profilerWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#if MICROPROFILE_ENABLED
 | 
					 | 
					 | 
					 | 
					#if MICROPROFILE_ENABLED
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    microProfileDialog = new MicroProfileDialog(this);
 | 
					 | 
					 | 
					 | 
					    microProfileDialog = new MicroProfileDialog(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    microProfileDialog->hide();
 | 
					 | 
					 | 
					 | 
					    microProfileDialog->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(microProfileDialog->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#endif
 | 
					 | 
					 | 
					 | 
					#endif
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    disasmWidget = new DisassemblerWidget(this, emu_thread.get());
 | 
					 | 
					 | 
					 | 
					    disasmWidget = new DisassemblerWidget(this, emu_thread.get());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    disasmWidget->hide();
 | 
					 | 
					 | 
					 | 
					    disasmWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(disasmWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStarting, disasmWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &DisassemblerWidget::OnEmulationStarting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStopping, disasmWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &DisassemblerWidget::OnEmulationStopping);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    registersWidget = new RegistersWidget(this);
 | 
					 | 
					 | 
					 | 
					    registersWidget = new RegistersWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, registersWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, registersWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    registersWidget->hide();
 | 
					 | 
					 | 
					 | 
					    registersWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(registersWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStarting, registersWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &RegistersWidget::OnEmulationStarting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStopping, registersWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &RegistersWidget::OnEmulationStopping);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    callstackWidget = new CallstackWidget(this);
 | 
					 | 
					 | 
					 | 
					    callstackWidget = new CallstackWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    callstackWidget->hide();
 | 
					 | 
					 | 
					 | 
					    callstackWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(callstackWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsWidget = new GPUCommandStreamWidget(this);
 | 
					 | 
					 | 
					 | 
					    graphicsWidget = new GPUCommandStreamWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsWidget->hide();
 | 
					 | 
					 | 
					 | 
					    graphicsWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsCommandsWidget = new GPUCommandListWidget(this);
 | 
					 | 
					 | 
					 | 
					    graphicsCommandsWidget = new GPUCommandListWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsCommandsWidget->hide();
 | 
					 | 
					 | 
					 | 
					    graphicsCommandsWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
 | 
					 | 
					 | 
					 | 
					    graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsBreakpointsWidget->hide();
 | 
					 | 
					 | 
					 | 
					    graphicsBreakpointsWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
 | 
					 | 
					 | 
					 | 
					    graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsVertexShaderWidget->hide();
 | 
					 | 
					 | 
					 | 
					    graphicsVertexShaderWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
 | 
					 | 
					 | 
					 | 
					    graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    graphicsTracingWidget->hide();
 | 
					 | 
					 | 
					 | 
					    graphicsTracingWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GraphicsTracingWidget::OnEmulationStarting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GraphicsTracingWidget::OnEmulationStopping);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    waitTreeWidget = new WaitTreeWidget(this);
 | 
					 | 
					 | 
					 | 
					    waitTreeWidget = new WaitTreeWidget(this);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
 | 
					 | 
					 | 
					 | 
					    addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    waitTreeWidget->hide();
 | 
					 | 
					 | 
					 | 
					    waitTreeWidget->hide();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void GMainWindow::InitializeDebugMenuActions() {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnCreateGraphicsSurfaceViewer()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsSurfaceViewerAction);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addSeparator();
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(profilerWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#if MICROPROFILE_ENABLED
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(microProfileDialog->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#endif
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(disasmWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(registersWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(callstackWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    debug_menu->addAction(waitTreeWidget->toggleViewAction());
 | 
					 | 
					 | 
					 | 
					    debug_menu->addAction(waitTreeWidget->toggleViewAction());
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &WaitTreeWidget::OnEmulationStarting);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &WaitTreeWidget::OnEmulationStopping);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void GMainWindow::InitializeRecentFileMenuActions() {
 | 
					 | 
					 | 
					 | 
					void GMainWindow::InitializeRecentFileMenuActions() {
 | 
				
			
			
		
	
	
		
		
			
				
					
					| 
						
					 | 
					 | 
					@@ -215,41 +227,40 @@ void GMainWindow::RestoreUIState() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
 | 
					 | 
					 | 
					 | 
					    ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ToggleWindowMode();
 | 
					 | 
					 | 
					 | 
					    ToggleWindowMode();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar);
 | 
					 | 
					 | 
					 | 
					    ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
 | 
					 | 
					 | 
					 | 
					    OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void GMainWindow::ConnectWidgetEvents() {
 | 
					 | 
					 | 
					 | 
					void GMainWindow::ConnectWidgetEvents() {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
 | 
					 | 
					 | 
					 | 
					    connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            Qt::DirectConnection);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
 | 
					 | 
					 | 
					 | 
					    connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection);
 | 
					 | 
					 | 
					 | 
					            SLOT(OnGameListOpenSaveFolder(u64)));
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            Qt::DirectConnection);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this,
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnMenuSelectGameListRoot()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
 | 
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
 | 
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
 | 
					 | 
					 | 
					 | 
					void GMainWindow::ConnectMenuEvents() {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget,
 | 
					 | 
					 | 
					 | 
					    // File
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            SLOT(OnEmulationStarting(EmuThread*)));
 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping()));
 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Load_Symbol_Map, &QAction::triggered, this,
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GMainWindow::OnMenuLoadSymbolMap);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GMainWindow::OnMenuSelectGameListRoot);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    // Emulation
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    // View
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GMainWindow::ToggleWindowMode);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            &GMainWindow::OnDisplayTitleBars);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void GMainWindow::OnDisplayTitleBars(bool show) {
 | 
					 | 
					 | 
					 | 
					void GMainWindow::OnDisplayTitleBars(bool show) {
 | 
				
			
			
		
	
	
		
		
			
				
					
					| 
						
					 | 
					 | 
					@@ -612,7 +623,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    UISettings::values.microprofile_visible = microProfileDialog->isVisible();
 | 
					 | 
					 | 
					 | 
					    UISettings::values.microprofile_visible = microProfileDialog->isVisible();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					#endif
 | 
					 | 
					 | 
					 | 
					#endif
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
 | 
					 | 
					 | 
					 | 
					    UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked();
 | 
					 | 
					 | 
					 | 
					    UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    UISettings::values.first_start = false;
 | 
					 | 
					 | 
					 | 
					    UISettings::values.first_start = false;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    game_list->SaveInterfaceLayout();
 | 
					 | 
					 | 
					 | 
					    game_list->SaveInterfaceLayout();
 | 
				
			
			
		
	
	
		
		
			
				
					
					| 
						
					 | 
					 | 
					 
 |