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	Merge pull request #3110 from greggameplayer/CompleteRGBA16UI
Complete the implementation of RGBA16UI
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		| @@ -249,6 +249,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, | |||||||
|             return PixelFormat::RGBA16U; |             return PixelFormat::RGBA16U; | ||||||
|         case Tegra::Texture::ComponentType::FLOAT: |         case Tegra::Texture::ComponentType::FLOAT: | ||||||
|             return PixelFormat::RGBA16F; |             return PixelFormat::RGBA16F; | ||||||
|  |         case Tegra::Texture::ComponentType::UINT: | ||||||
|  |             return PixelFormat::RGBA16UI; | ||||||
|         default: |         default: | ||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|   | |||||||
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	 Rodrigo Locatti
					Rodrigo Locatti